PS Tutorial: Character Skin tone adjustment

Source: Internet
Author: User
Tags filter final
PS Tutorial: The character color adjustment, the original relatively dark color into light color.

The original material light is not very good, the overall feeling is very dark. The character's complexion is not glorious. The characters looked a little old. When the author colors The color of the background highlighted, the character part of a little whitening, a simple few steps, the effect is very different.

Original

Final effect

  

First, the overall tone and quality adjustment.

1, open the original image, press CTRL + J to copy a layer of background layer.

2, the Point channel panel, select the green channel, press CTRL + A all selected, press CTRL + C copy, then click the Blue channel, press CTRL + V paste, back to the layers panel, found the picture tonal magenta, the current layer copy a layer.

3, the implementation: Image > Calculation, parameter settings as shown below.

  

4, copy the calculation of this layer, paste, and then change the layer blending mode to "lighten", layer opacity to: 30%.

  

Second, the color adjustment.

1, press CTRL + M to adjust the curve, select the red channel pull a little downward pull a little, the following figure. Make sure that you select RGB to brighten slightly.

  

2, use the external filter imagenomic, grinding skin noise reduction treatment. If you do not have this filter, you can go to the Internet to download, the specific values set as shown below.

  

3, after the adjustment of skin contrast.

  

4. Use the Dodge tool to modify the high light portion of the eyes and lips.

5, depending on the situation with hue/saturation to increase the saturation of a point, complete the final effect.

  

  



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