"Unity and 23 Design Patterns" prototype mode (Prototype)

Source: Internet
Author: User

Defined in Gof:

"Uses a prototype object to produce an object of the specified class, so when the object is produced, it is done using the Copy prototype object." ”

In Unity

Developers can assemble game objects

It can include complex components

Once assembled, you can store it as a prefab type of unity asset resource

Instantiation methods used in program code (gameobject.instance)

Is the application of a prototype pattern.

The prototype model was originally intended to:

Set up a complex object in a combination way

The same assembly process is not required for subsequent use

It just needs to be completely copied from a good "prototype".

"Unity and 23 Design Patterns" prototype mode (Prototype)

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