Re-translation of the "A * Path Search Primer" Six

Source: Internet
Author: User

■ Extended Read

Further Reading

Okay,nowin yourhave been withpreparedthe baseInfrastructureknowKnowledgeand some firstintosense of concept. In theitPoint, I builtdiscussionyou to wade my source generationCode. the softpackage contains two versions, oneis aC + +of the, ais aBlitz Basicof the. Two versions are a large number of notesInterpretation,should beis pretty easyPracticeLine, Phasethecome tosay. itin thechainconnection.

Okay, now your has the basics and a sense of some of the advanced concepts. At the this point, I ' d suggest wading into my source code. The package contains-versions, one in C + + and one in Blitz Basic. Both versions is heavily commented and should is fairly easy to follow, relatively speaking. This is the link.

Http://www.blitzcoder.com/cgi-bin/showcase/showcase_showentry.pl?id=turtle177604062002002208&comments=no "

Demo Generation Code : A * Pathfinder (2 D )1.9 version

Sample code:a* Pathfinder (2D) Version 1.9

If you do not have contact to C ++ or Blitz Basic, two small exe files can be in C ++ version found. Blitz basic version available in Blitz basic Site Blitz Basic 3d (no Blitz plus fee test run.

If you don't have access to C + + or Blitz Basic, the small EXE files can be found in the C + + version. The Blitz basic version can be run by downloading the free demo version of Blitz Basic 3D (not Blitz Plus) at the Blitz Ba SIC Web site.

You also should be test pass below net page read if you have read This tutorial now in his

You should also consider reading through the following Web pages. They should is much easier to understand now so you have the read this tutorial.

Amitof theApage:itis a by Amitepate, era very widely quotedpageface, but it can be a little confusing if youstilldidn't lookover thisarticle for the first time. Veryvalueget aTry. EspeciallySeeAmitThe idea of their ownTopic.

Amit ' s * pages:this is a very widely referenced page by Amit Patel, but it can be a bit confusing if you haven ' t read th is article first. Well worth checking out. See especially Amit ' s own thoughts on the topic.

Smart MoveMoving: Smart PathChecklooking for: This article by the clothLaiEng Stott inGamasutra.comneed to registerRead. Registration is freeFeeof, veryvalueGetjustGood to reachitarticle, not to mentionsayavailable there for otherCapitalsource. Used by Brian .Delphicompilationwriting programs that help me learnXIAand it's behind meAthe inspiration for the program. It also mediatesShaoxinga number of alternativeA.

Smart moves:intelligent Path finding:this article by Bryan Stout at gamasutra.com requires registration to read. The registration is free and well worth it just-to-reach this article, much less of the other resources that is available th Ere. The program written in Delphi by Bryan helped me learn a *, and it is the inspiration behind my A * program. It also describes some alternatives to a *.

Terrain Analysis:itis a firstintoof, but very interesting, article byDave Pottinger, there areProfessionalof theEnsembleStudio. itGuyCoordinationEmpirewhengeneration ofHairexhibition of kings and YearsAge. Don't expect toitunderstood everything, but it was an interesting article that mightGiveyou some of your own ideas. It includesMipmapping, the influence of mapping ,stillThere are some other high-LevelAI/Path Searchthe conceptintoline up somediscussion.

Terrain Analysis:this is an advanced, but interesting, article by Dave Pottinger, a professional at Ensemble Studios. This guy coordinated the development of age of Empires and age of Kings. Don ' t expect to understand everything this, but it's a interesting article that might give you some ideas of your own. It includes some discussion of mip-mapping, influence mapping, and some other advanced ai/pathfinding concepts.

Some other sites value get a Try :

Some other sites worth checking out:

Aiguru: Path Search

Aiguru:pathfinding

Tour Play AI Source: Path Search

Game AI resource:pathfinding

GameDev.net: Path Search

GameDev.net:Pathfinding

Well , is this . If you happen to write a program that uses these concepts , I'd love to See it. I can arrive at

Well, that's it. If you happen-to-write a program this uses any of the these concepts, I ' d love-to-see it. I can be reached at

Hair cloth Figure film

Posted Image

Before you do, good luck!

Until Then, good luck!


Re-translation of the "A * Path Search Primer" Six

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