One principle: there will never be any items that players cannot make.
With the participation of players, the world has become rich and colorful.
Settlements will change according to prosperity, including tribes, villages, towns, and cities.
The system generates resources, such as flowers, trees, and various ores. All items made by players will be circulated in the system as much as possible, and the system will remember the origins of any item.
The system generates an NPC, which is mainly used to train players. The NPC settings are based on the current world process, such as the highest martial arts, and the equipment is abandoned by players who reclaim the system.
There will also be some function NPCs, such as the martial artist of the tribe, the swordsman, the armor maker and the alchemy division.
The generation of the world is still under planning.
Setting of "Development notes" World