[Share] Over the years jolt winning books (download)

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Tags coding standards
1991

Annotated C ++ reference manual. by Margaret Ellis, Bjarne stroustrup

    1. The art of human-computer interface design. By Brenda Laurel L

    2. Programming windows, 2nd edition by Charles Petzold

    3. Turbo C ++ disktutor, by Greg Voss, Paul Chui

1992

Object-oriented design with applications. By Grady booch

    1. Advanced C ++: programming styles and idioms. By James coplien

    2. Object-oriented modeling and design. By James Rumbaugh, Michael blha, William premerlani, Frederick Eddy, William Lorenz

    3. Object lifecycles: Modeling the world in States. By Sally shlaer, Steve Mellor

1993

Uninitialized ented windows. By Andrew Schulman, David maxey, Matt pietrek

Decline and Fall of the American programmer. By Ed Yourdon

    1. Object-Oriented Software Engineering: a use-case driven approach. by Ivar jacbson, Magnus christerson, Patrik Jonsson, Gunnar overgaard

    2. Literate programming. By Donald knuth

    3. Valid tive C ++ by Scott Meyers

1994

Code complete by Steve McConnell

Object-oriented design and analysis with applications, 2nd edition. By Grady booch

    1. Applied cryptography. By Bruce Schneier

    2. Programming on purpose, vols. I and II. By P. J. plauger

    3. Writing solid code. By Steve Maguire

1995

Essential client/server maintenance Val guide. By Robert Orfali, Dan harkey, Jeri Edwards

    1. Debugging the development process. By Steve Maguire

    2. Design patterns by Erich Gamma, Richard Helm, Ralph Johnson, John vlissides

    3. The design and evolution of c ++. By Bjarne stroustrup

1996

Thinking in C ++, by Bruce Eckel

    1. About face: The essenof user interface design. by Alan Cooper

    2. A discipline for Software Engineering. By Watts Humphrey

1997

Rapid development by Steve McConnell

    1. Creating a Software Engineering Culture. by Karl weigers

    2. Pattern-oriented software architecture by Frank buschmann, Regine Meunier, Hans rohnert, Peter sommerglad, Michael parse

    3. The essential distributed objects variable Val guide. By Robert Orfali, Dan harkey, and Jeri Edwards

1998

Object-oriented software construction. By Bertrand Meyer

    1. The deadline: a novel about project management. By Tom Demarco

    2. UML Distilled: applying the standard Object Modeling Language by Martin Fowler, Scott Kendall

    3. Building object applications that work, by Scott Ambler

1999

Component software-beyond object-oriented programming. By Clemens szyperski

    1. Anti-patterns: refactoring software, ubuntures, and projects in crisis. By William J. Brown, Raphael C. malveau, Hays W. McCormick, Thomas Mowbray

    2. Software Architecture in practice by Len bass, Paul Clements, Rick kazman

    3. Thinking in Java by Bruce Eckel

2000

Software for use: A Practical Guide to the models and methods of usage centered design. By Larry Constantine, Lucy lockwood

    1. Extreme Programming explained: Embrace change by Kent Beck

    2. Software requirements. by Karl E. wiegers

    3. After the Gold Rush: creating a true regression sion of software engineering. By Steve M. McConnell

2001

Adaptive software development. By James A. Highsmith III

    1. Don't make me think! A common sense approach to web usability by Steve Krug

    2. Writing valid tive use cases by Alistair Cockburn

    3. Secrets and lies: digital security in a networked world. By Bruce Schneier

2002

Valid Java by Joshua Bloch

    1. Agile Software development. By Alistair Cockburn

    2. Software craftsmanship by Pete McBreen

    3. Under pressure and on time. By Ed Sullivan

2003

Agile Software Development: Principles, patterns and practices by Robert C. Martin

    1. Documenting software ubuntures by Paul Clements, Felix Bachmann

    2. Test driven development: by example by Kent Beck

    3. Patterns of enterprise application architecture by Martin Fowler

Thinking in Java, 3rd edition by Bruce Eckel

    1. Understanding Web Services: XML, WSDL, soap, and UDDI. By Eric newcomer

    2. Core Java 2, Volume 1: Fundamentals by Cay horstmann, Gary Cornell

    3. PHP and MySQL web development, 2nd edition by Luke Welling, Laura Thomson

2004

Waltzing with bears. By Tom DeMarco, Timothy lister

    1. The art of Unix programming by Eric S. Raymond

    2. Lean software development: an agile Toolkit by Mary poppendieck, Tom poppendieck

    3. The pragmatic starter kit, by Dave Thomas, Andy hunt

Test-driven development: a practical guide. By David astels

    1. About face 2.0: The Essentials of interaction design by Alan Cooper, Robert Reimann

    2. Agile database techniques: Valid tive strategies for the agile software developer. By Scott W. Ambler

    3. Code Reading: The Open Source perspective by diomidis SPINELLIS

2005

Head first design patterns by elisw.freeman, Eric Freeman, Bert Bates, Kathy

    1. Joel on software by Joel Spolsky

    2. Refactoring to patterns by Joshua kerievsky

    3. Software factories: grouping applications with patterns, models, frameworks, and tools. By Jack Greenfield, Keith short, Steve Cook, Stuart Kent, John crupi

Better, faster, lighter java. By Bruce A. Tate, Justin gehtland

    1. C ++ coding standards: 101 rules, guidelines, and best practices by Herb Suter, Andrei Alexandrescu

    2. Hibernate: A developer's notebook. By James Elliott

    3. Java developer's Guide to eclipse, 2nd edition. By Jim d' Anjou, Scott Fairbrother, Dan kehn, John Kellerman, Pat McCarthy

2006

Prefactoring by Ken put

    1. The art of project management. By Scott berkun

    2. Innovation happens elsewhere: Open Source as business strategy. By Ron Goldman, Richard P. Gabriel

    3. Producing Open Source Software: how to run a successful free software project. by Karl Fogel

Agile web development with rails by Dave Thomas, David Hansson, Leon breedt, Mike Clark

    1. Framework Design Guidelines: Conventions, idioms, and patterns for Reusable. Net libraries by Krzysztof cwalina, Brad Abrams

    2. Practical Common Lisp by Peter Seibel

    3. Why programs fail: A Guide to systematic debugging by Andreas Zeller

2007

Agile Software Development: The Cooperative Game by Alistair Cockburn

    1. Catastrophe disentanglement. By e. M. bennatan

    2. Practices of an agile developer by Venkat Subramaniam, Andy hunt

    3. Software estimation: Demystifying the black art. By Steve McConnell

Head first object-oriented analysis & amp; design by B. McLaughlin, G. pollice, D. West

    1. Code Quality by diomidis SPINELLIS

    2. Refactoring databases by Scott W. Ambler, P. J. sadalage

    3. CSS: the missing manual by David Sawyer McFarland

2008

Beautiful code by Andy Oram, Greg Wilson

    1. Manage it! : Your Guide to modern pragmatic project management by Johanna Rothman

    2. The myths of innovation by Scott berkun

    3. Release it: Design and deploy production-ready software. By Michael T. Nygard

Continuous integration: Improving Software Quality and cing risk by Paul Duvall, Steve Matyas, Andrew GLOVER

    1. Head first SQL your brain on SQL: a learner's Guide. By Lynn beighley

    2. The rails way. By Obie Fernandez

    3. Xunit test patterns: refactoring test code by Gerard meszaros

2009

Adrenaline junkies and template zombies: understanding patterns of project behavior. By Tom DeMarco, Peter hruschka, Tim Lister, Suzanne Bertson, James Bertson, Steve mcmenamin

    1. Emergent design: the evolutionary nature of Professional Software Development by Scott L. Bain

    2. Intellectual Property and Open Source: A Practical Guide to protecting code. By Van Lindberg

Real world Haskell by Bryan O 'Sullivan, John goerzen, Don Stewart

    1. High Performance MYSQL: optimization, backups, replication, and more by Baron Schwartz, Peter Zaitsev, Vadim tkachenko, Jeremy zawodny, Arjen Lentz, Derek J. Balling

    2. Programming in Scala by Martin odersky, Lex spoon, Bill Venners

2010

Masterminds of programming: conversations with the creators of major programming versions by Federico biancuzzi, Shane warden

    1. SDLC 3.0: beyond a tacit understanding of agile. By Mark kennaley

    2. Hello world! Computer Programming for kids and Other beginners by Carter Sande

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