Previously installed the Xamarin environment on VS2015, considering that debugging iOS still requires a Mac machine, yesterday decided to install Xamarin directly on the Mac.
After installing all the effects, you can now create an Android and iOS environment.
I install the process, iOS and Android development environment, not automatically installed, I manually downloaded the following installation package
I played iOS before, but did not play Android, all I do not know how to configure the Android SDK and NDK, after the constant Baidu and experiment, and finally succeeded
command line access to Tools directory
then enter the ./android SDK out of the SDK manager's graphical interface
Android SDK Manager--Preferences ...
It's ready to install.
Then today Tools directory,
Enter the./android SVD to open the simulator.
The next step is to install the NDK,
NDK needs to be decompressed
Unzip the Android NDK,
Android-ndk-r10e-darwin-x86_64.bin the directory in the terminal, execute the following command,
chmod a+x Android-ndk-r10e-darwin-x86_64.bin
./android-ndk-r10e-darwin-x86_64.bin
The final decompression is done to get android-ndk-r10e is the NDK file to be configured
The Android simulator starts up as slow as ever, and then it's time to switch to a third-party simulator.
iOS is relatively simple, as long as you upgrade Xcode to the latest version you can run the simulator directly
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