Storyboard as the iOS main push UI development way, whether accept or not accept, in the next few years, will gradually become popular in the industry, before Bignerd in its fourth edition of iOS development, the author has said a section of the storyboard pros and cons of the analysis, And by many people in the country for free borrowing, to the sixth edition of the time, storyboard has been bignerd has been foreign data UI development default mode. I hesitated at the beginning of the development of iOS, in which way to develop, but after looking at some foreigner data, I had to choose the current trend storyboard. In the development process, the feeling of accelerating the interface development process, of course, there are some shortcomings, listed as follows:
1, the UI design is not easy to modular multiplexing, storyboard the basic idea is to storyboard organization of the entire app interface interaction, the organization of the program to storyboard-based, supplemented by code. Thus, each interface interaction position in the Interfacebuilder, it is best to have a viewcontroller. Fortunately, many of the same interface or similar VC can share a Viewcontroller class code, I think this design embodies the apple gene, is the product manager-led, many people say that storyboard is easier to do prototype, prototype this is generally the product manager to do.