Supports Chinese base64 encoding/Decoding

Source: Internet
Author: User
Supports Chinese base64 encoding/Decoding

(Original) I wrote a simulation server yesterday to test my terminal and used base64 encoding/decoding. I used the goahead code. I found that it does not support Chinese characters. I modified it myself and solved the problem. Now I will send the code for your reference.



/*


* Base64.c -- base64 mime Encoding


*


* Copyright (c) goahead Software Inc., 1995-2000. All rights reserved.


*


* See the file "license.txt" for usage and redistribution license requirements


*


* $ ID: base64.c, v 1.1 06:50:14 archfree exp $


*/

/******************************* Description ****** ***************************/

/*


* The base64 command encodes and decodes a string in mime base64 format


*/


/******************************* Local data ***** *****************************/


/*


* Mapping of ANSI chars to base64 mime encoding alphabet (see below)


*/



# If 0


Static char map64 [] = {


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-62,-1, -1,-1, 63,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


52, 53, 54, 55, 56, 57, 58, 59, 60, 61,-1,-1,-1,-1,-1,


-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,


15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,-1,-1,-1,-1,-1,


-1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,


41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,-1,-1,-1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


};


# Endif


Static char map64 [] = {


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-62,-1, -1,-1, 63,


52, 53, 54, 55, 56, 57, 58, 59, 60, 61,-1,-1,-1, 0,-1,-1,


-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,


17, 18, 19, 20, 21, 22, 23, 24, 25,-1,-1,-1,-1,-1,-1, 26,


27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42,


43, 44, 45, 46, 47, 48, 49, 50, 51,-1,-1,-1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1,-1,-1,


-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, -1 };

Static char alphabet64 [] = {


'A', 'B', 'C', 'D', 'E', 'E', 'F', 'G', 'h ',


'I', 'J', 'k', 'l', 'M', 'n', 'O', 'P ',


'Q', 'R', 's', 't', 'U', 'V', 'w', 'x ',


'Y', 'z', 'A', 'B', 'C', 'D', 'E', 'F ',


'G', 'h', 'I', 'J', 'k', 'l', 'M', 'n ',


'O', 'P', 'Q', 'R', 's', 't', 'U', 'V ',


'W', 'x', 'y', 'z', '0', '1', '2', '3 ',


'4', '5', '6', '7', '8', '9', '+ ','/',


};

/*********************************** Code *** **********************************/


/*


* Decode a buffer from "string" and into "outbuf"


*/

Int websdecode64 (char * outbuf, char * string, int outlen)


{


Unsigned long shiftbuf;


Char * CP, * op;


Int C, I, j, shift;

OP = outbuf;


* Op = '/0 ';


CP = string;


While (* CP & * CP! = '){


/*


* Map 4 (6bit) Input bytes and store in a single long (shiftbuf)


*/


Shiftbuf = 0;


Shift = 18;


For (I = 0; I
C = map64 [* CP & 0xff];


If (C =-1 ){


# If zwhtemp


Error (e_l, e_log, T ("bad string: % s at % C index % d"), string,


C, I );


# Endif


Return-1;


}


Shiftbuf = shiftbuf | (C
Shift-= 6;


}


/*


* Interpret as 3 normal 8 bit bytes (fill in reverse order ).


* Check for potential buffer overflow before filling.


*/


-- I;


If (OP + I) >=& outbuf [outlen]) {


// Gstrcpy (outbuf, T ("string too big");]


// Strcpy (outbuf, T ("string too big "));


Strcpy (outbuf, "string too big ");

Return-1;


}


For (j = 0; j
* Op ++ = (char) (shiftbuf> (8 * (2-j) & 0xff );


}


* Op = '/0 ';


}


Return 0;


}



/*************************************** ***************************************/


/*


* Encode a buffer from "string" into "outbuf"


*/

Void websencode64 (char * outbuf, char * string, int outlen)


{


Unsigned long shiftbuf;


Char * CP, * op;


Int X, I, j, shift;

OP = outbuf;


* Op = '/0 ';


CP = string;


While (* CP ){


/*


* Take three characters and create a 24 bit number in shiftbuf


*/


Shiftbuf = 0;


For (j = 2; j> = 0 & * CP; j --, CP ++ ){


Shiftbuf | = (* CP & 0xff)
}


/*


* Now convert shiftbuf to 4 base64 letters. The I, j magic calculates


* How many letters need to be output.


*/


Shift = 18;


For (I = ++ J; I
X = (shiftbuf> shift) & 0x3f;


* Op ++ = alphabet64 [(shiftbuf> shift) & 0x3f];


Shift-= 6;


}


/*


* Pad at the end with '='


*/


While (j --> 0 ){


* Op ++ = ';


}


* Op = '/0 ';


}


}


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