Swing Simple Typing game source

Source: Internet
Author: User

The code is as follows

Import Java.awt.*;import java.awt.event.*;p ublic class main{public static frame F =new frame ();                public static void Main (string[] agrs) {f.setsize (500, 400); F.setlocation (Toolkit.getdefaulttoolkit () getscreensize (). Width-f.getsize (). width)/2, (                Toolkit.getdefaulttoolkit (). Getscreensize (). Height-f.getsize (). Height)/2);                F.settitle ("Swing Simple Typing game");                F.setbackground (Color.Black);                Mypanel MP =new Mypanel ();                F.add (MP);                Thread T =new thread (MP);                T.start ();                F.addkeylistener (MP);                Mp.addkeylistener (MP);                                Mp.addmouselistener (MP);                F.setvisible (TRUE);                                F.addwindowlistener (New Windowadapter () {public void windowclosing (WindowEvent e) {                        System.exit (0);        }                }); }}class Mypanel extends PanEl implements runnable,keylistener,mouselistener{private static final long serialversionuid = 1L;        int x[]=new int[20];        int y[]=new int[20];                Char C[]=new char[20];        int score=1000;        int level=1;                Boolean flag=true;                        Public Mypanel () {for (int i=0;i<20;i++) {x[i]= (int) (Math.random () *1020);                        y[i]= (int) (Math.random () *768)-700;                C[i]= (char) (Math.random () *26+65);                }} public void Paint (Graphics g) {G.setcolor (Color.Blue);                G.setfont (New Font ("Arial", font.bold,30));                if (flag==false) {g.setcolor (color.green);                G.setfont (New Font ("script", font.bold,50));                g.DrawString ("Over", Main.f.getsize (). Width/2,main.f.getsize (). HEIGHT/2); } for (int i=0;i<20;i++) {g.drawstring (c[i]+ "", X[i],y[i]);               } g.drawstring ("Score:" +score,20,50);                                         g.DrawString ("rank:" +level,850,50);                                public void Run () {while (flag) {for (int i=0;i<20;i++) {                        y[i]++;                                if (y[i]>768) {y[i]=0;                                x[i]= (int) (Math.random () * (Main.f.getsize (). width));                                C[i]= (char) (Math.random () *26+65);                                score-=100;                                         if (score<=0) {score=0;                                        Flag=false;                                C=new CHAR[20];                                }}} try {                        Thread.Sleep (20-3*level); } catch (Interruptedexception e) {e.printstacktrace ();                } this.repaint ();                }} public void mouseclicked (MouseEvent e) {System.out.println (E.getx ());        System.out.println (E.gety ());                } public void keypressed (KeyEvent e) {int maxy=-1000;                                int index=-1;                                if (E.getkeycode () >=e.vk_a&&e.getkeycode () <=e.vk_z) {for (int i=0;i<20;i++) {                                                if (E.getkeycode () ==c[i]) {if (Y[i]>maxy) {                                                Maxy=y[i];                                        Index=i;                                }}} if (Index!=-1) {                            y[index]=0;    x[index]= (int) (Math.random () * (Main.f.getsize (). width));                                      C[index]= (char) (Math.random () *26+65);                                      Score +=50;                                      if ((score-500)/500>level) {level++;                                }} else{score-=100;                                        if (score<=0) {score=0;                                        Flag=false;                                C=new CHAR[20];                        } repaint (); }}} public void keyreleased (KeyEvent arg0) {} public void Ke                        ytyped (KeyEvent arg0) {} public void mouseentered (MouseEvent arg0) { } public void mouseexited (MouseEvent arg0) {} public void mousepressed (MouseEvent arg0) { } public void mousereleased (MouseEvent arg0) {}}

  
<ignore_js_op>

Detailed Description: http://java.662p.com/thread-3684-1-1.html

Swing Simple Typing game source

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.