Textures and materials

Source: Internet
Author: User

Textures are more inclined to "graphs", and materials are more inclined to "properties".
For example, treat the same cube model:
Add texture information, can be considered to be affixed to the picture, such as wood texture, marble texture map.
Add material information, which can be thought of as adding attributes to the cube (these properties mainly refer to reflection coefficients, refraction coefficients, etc.), such as properties of wood or properties of marble.
From another point of view, the textured model is static and superficial, and does not change due to changes in the external environment (such as illumination). But the model with the material is dynamic and essential, and when the environment changes, it can make corresponding changes, so it is more real.
The simplest example is that we can make marble models with wood luster, marble-shiny wood models, wood-shiny wood models, and marble-shiny marble models. In the above description, there is "what luster" of "what", this is the material information; "What" is the "what", this is the texture information.

Report:

Direct3D Texture:

One or several two-dimensional graphs representing the surface details of an object, also known as texture mapping (texture), can make an object appear more realistic when it is mapped to the surface of the object in a particular way. Texture mapping is a technique that allows us to assign image data to triangles, which allows us to represent our scene more delicately and realistically.

Baidu Encyclopedia Material:

What the material is. The simple thing is that what the object looks like is the texture. Materials can be seen as a combination of material and texture. In a rendering program, it is a combination of the visual properties of the surface, which refers to the color, texture, smoothness, transparency, reflectivity, refractive index, luminosity, etc. of the surface. It is with these attributes that we can identify what the three-dimensional model is made of, and it is with these attributes, our computer three-dimensional virtual world will be as colorful as the real world.

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