Very many friends often ask about Flash 's actionscrIPT script statement usage, some very simple commands can achieve some kind of function, at present I put some FL as The basic usage of H's common action statement is explained.
1. Goto: Jump to a specified frame
Scene: Specify Scene
Frame:number,label,expreSSIon,next frame,previous Frame can select the number of the frame, the label, through the expression, the next frame, the previous frame
Expression: Defining An expression
Control:go to and Play,go the to and stop by selecting this item to determine whether to continue playing or stopping after the specified frame is reached
Example:
Go to and Play (1) skip to the first frame
Go to Next frame skip to next frames play
Go to and Stop ("Intro") jumps to a intro-labeled frame
2. Play: Playing
Stop: Stopping
Toggle High Quality: The degree of detail of the conversion screen
Stop all Sounds: stopping all sounds
Get URL: Opens the specified URL
URLs: URLs
Windows system: The target used by _self,_blank,_parent,_top when opening the URL
Variables on ' t send,send use get,send the use POST variable delivery method
Example:
Get URL ("next. ASP", window=" _blank ", vars=post) opens next.asp in a new window, and passes parameters
3. Fscommand: Invoke command
Command: Commands
Arguments: Parameters
Fixed commands and parameters used by the for standalone Player:fullscreen,allowscale,showmenu,exec,quit player
Example:
FS Command ("fullscreen", "true") set full screen playback
4, Load/unload Movie: Transfer into/release the external film
Action:load movie into Location,unload movie from Location,load to variables: Can I choose whether to transfer the new movie, release the transferred movie, and transfer the variable
URL: The Web site of the movie
Location:level,target: The layer that is transferred, or the position of a target object
Variables on ' t send,send use get,send use POST: How variables are passed
Example:
Load Movie ("test.swf", 1): Transfer the test.swf to the first floor
Load Movie ("test.swf", "Loadit", Vars=get): Transfer test.swf to the location of the Loadit target object
Unload Movie ("Loadit"): Release the movie from Loadit target object
Load Variables ("makeit.asp", 2, Vars=get): Call makeit.asp and receive returned variables
5. Tell target: Specify target object
Target: Destination Object
Example:
Begin tell Target ("obj") specifies the target object obj
End Tell Target
6, if frame is Loaded: To determine whether a frame is transferred into
Scene: Specifying Scenes
Frame:number,label,expression: Specify frame, label, or expression
Expression: An expression
Example:
If Frame is Loaded (Scene 1, "End")
End Frame Loaded
: Determines whether the frame of the scene one is labeled end is transferred into
7, on MouseEvent Mouse time response
Event Ress,release,release outside,roll over,roll Out,drag Over,drag Out,key Press various events: Push, release, open outside, focus move, move out, drag, drag out, press
Example:
On (press) when the mouse is pressed
End on
On (key:s) keyboard when s is pressed
End on
8, if determine whether the condition is established
Condition: Conditions
Add Else/else If clause: Add Else to judge again
Example:
if (a=10) if a=10 so ...
End If
if (a=10) if a=10 so ... Or......
Else
End If
9. Loop loop
Condition: Conditions
Example:
Loop while (a=10) if a=10 loops
End Loop
10, call calls the function frame or object
Frame: Function Frame
Example:
Call (' make ') invokes the Make frame program
11, Set property settings properties
Set:y positon,x position,y scale,x scale,alpha,visibility,rotation,name,high quality,show Focus Rectangle,Sound Buffer Time set y-coordinate, x-coordinate, y magnification, x magnification, transparency, visual no, rotation angle, name, fineness, focus rectangle box display, sound buffer times (default 5 seconds)
Target: Destination Object
Value: Values
Example:
Set Property ("AoE", x Position) = "12" sets the X coordinate of the target object AoE to 12
Set property (show focused rectangle) = "0" Cancel Focus box
12. Set Variable setting variable
Variable: Variable
Value: Values
Example:
Set Variable: "Test" = 10 set test=10
13, Duplicate/remove Movie Clip replication Objects
Action uplicate movie Clip,remove Duplicate movie clip can choose whether to copy or delete
Target: Destination Object
New name: Names of newly targeted objects
Depth: Depth
Example:
Duplicate Movie Clip ("AoE", "AoE2", 1) copy AoE a new animation, named AoE2
Remove Movie Clip ("AoE2") deletes the target object aoe2
14. Drag Movie Clip Drag movie clips
Start drag operation: Begin dragging
Target: Destination Object
Constrain to Rectangle:left,top,right,bottom mouse position, left top right
Lock Mouse to center: mouse placed in centre
Stop drag Operation drag
Example:
Start Drag ("AoE", l=2, T=3, r=4, b=5) Drag target object AoE, location in l=2, T=3, r=4, b=5
Start Drag ("AoE", Lockcenter) Drag the target object AoE, located in the center
Stop Drag Drag
15. Trace Trace
Message: Information
Example:
Trace ("AoE") displays AOE
Trace (AOE) Displays the value of AOE
16. Comment Annotation
Comment: Notes
Example:
Comment ("calculation") Note: Calculating