The logo of sand texture and weathering

Source: Internet
Author: User
Tags filter copy modify
1. Create a new file, image size set to 800x500dpi,rgb mode, white background.

2. First of all, in the background of the logo to make a lime-lime dust effect, new layer 1, the foreground color and background to restore the default settings, and the background color fill layer 1, and then execute the menu-filter-render-Cloud (Figure 1).

Figure 1

3. Execute menu-Filter-artistic effect-toner knife, set stroke size to 5, line details and softening degree set to 1 (Figure 2), this treatment will make the sand mud in the future have a relatively strong concave-convex feeling.

Figure 2

4. Execute menu-Filter-render-lighting effect, light type select "Parallel Light" and remove the blue light from it, set as (Figure 3). After completion (Figure 4). It can be seen that the level of sand-mud basement becomes clearer when the light is passed.

Figure 3

Figure 4

5. Copy layer 1 to a layer 1 copy, execute menu-Filter-brush stroke-Splash, set the spray radius to 16, smoothing to 8. Then execute the menu-filter-render-lighting effect, set as (Figure 5). When you are done, change the layer blending mode of layer 1 copy to dimmed, and perform a menu-image-adjust-color balance to turn the image to brownish yellow. The color here is not absolute, as long as you like it. By making this step, the different pixels in the two layers can be sorted and naturally blended together to make the sand mud look more textured (Figure 6).

Figure 5

Figure 6

6. New Layer 2, make, or import a favorite logo, placed in the center of the screen, such as (Figure 7).

Figure 7

7. Hold down CTRL and click on Layer 2, when the selection floats, copy the selected portion of Layer 1 and paste it to the top of the layer 1 copy, the layer is layer 3, and then hold down CTRL and click Layer 2 to copy the selected portion of the Layer 1 copy to the top of Layer 3, which is layer 4. Merge Layer 3 with Layer 4 to layer 4. And you can hide Layer 2. Then execute the menu-filter-brush stroke-Splash, set the spray radius to 15, and the smoothness to 10. (This parameter only for the shape of this logo and set, the actual production must also be based on their own logo and the shape of the need for flexible settings). After completion (Figure 8). Using the texture of the pattern base to make the logo on the top will make the two harmonized.

Figure 8
Select the Magic Wand tool, set the tolerance to 1, click on any of the logo above the white part of the generated after the splash filter, execute menu-select-Choose a similar, and remove the selected white part. Then double-click the layer 4 with the mouse, and then pop the layer style panel to hook the projection with the inner shadow effect, reduces the opacity of the projection to 35%, the distance is set to 2 pixels, the expansion is 0%, the size is set to 2 pixels, and then the distance and blocking of the inner shadow is set to 0, the size is set to 3, and the other invariant (Figure 9). As a result, in the upper part of the logo pattern and the bottom of the sand mud texture has a level of difference.

Figure 9

9. Copy Layer 4 to a layer 4 copy, then go back to Layer 4, execute menu-filter-style-diffuse, pattern select edge Dark First, finish press Ctrl+f repeat 5-6 times filter, and set the layer's blending mode to multiply, then set the layer opacity to 40% (Figure 10), This is done in order to enhance the effect, so that the feeling of the logo projection to get a better extension.

Figure 10

10. Back to Layer 4 copy, hold down CTRL click on this layer, execute menu-select-Modify-shrink, shrink the selection by 2 pixels, and then perform the menu-filter-render-lighting effect, setting the same lighting effect as the previous one (Figure 11). This will make the texture of the top pattern more intense.

Figure 11

11. To the Layer 4 panel, hold down CTRL and click on this layer, the selection floats to the Layer 1 copy panel, executes menu-select-Modify-expand, expands the selection by 3-4 pixels, and then presses CTRL+F to repeat the light filter (Figure 12). This makes the upper pattern and the lower layer of the texture of an excessive, so that the two look more closely together.

Figure 12

12. Well, a simple logo with a weathered feel and sand texture is done, if you change the blending mode of each layer, it will be able to get a variety of different effects.



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