The four-person group project--the design and realization of repeatedly looking

Source: Internet
Author: User

Group name: Day up

Group leader: Sen Wang

Member: Zhang Zheng, Zhang Jinsheng, Luan Sun

Title: Watch the game repeatedly

Project Duration: 10 weeks, tentative 2016.9.10-2016.11.19

Requirements Analysis:

1, Summary: The player can connect 2 cards of the same pattern, connect not more than 3 straight lines, you can successfully eliminate two pictures.

2, Operation: The first time using the mouse to click on the game interface card, the card is "selected" in a special way to display, again with the mouse click on other cards, if the card and the card is selected the same pattern, and the first card to the second card to connect, the middle of the line not more than 3, then eliminate the pair of cards Otherwise, the first card becomes unchecked, and the second card becomes the selected state.

3, Victory conditions: The game interface on all the cards removed.

4, failure conditions: to the specified time, the interface still has not eliminated cards.

Function:

1. The user can start the new game program by tapping the "Start Game" option in the menu. The program loads the pictures and arranges the pictures with a specific algorithm and marks the pictures to determine whether the images are the same. Record the picture coordinates to make it easy to calculate whether the picture can be connected. Determine the image size to determine which image the user clicked.

2, the user chooses the game difficulty level, the system will randomly generate the corresponding level picture number and the picture position, the request is at least 22 same, the position randomly disrupts;

3, the user chooses two pictures, through the mouse to choose, if the user two times the picture is not the same, then the system thinks the user does not have the point (mouse count to 0), in order to complete the user later selection work. If the user chooses the same picture, then the system will eliminate the two pictures and make the mouse count to 0, and eliminate the two pictures of the mark, so that the inside of the picture is marked outside. So that the user can make future choices.?

4. The user can also make the picture re-typesetting by using the "Refresh" function.

5, the game process, encountered difficulties difficult to find the next matching requirements of a pair of cards, the system reset rearrange?

6, you can click the "Exit Game" button to end the game.

Pain point:

How to tell if two pictures meet the elimination

How to generate a pass

Application of NABCD

N (requirement)

Traditional repeatedly see many, play almost, users want to see the game more and more unique new play, for the players to bring more fun.

A (Practice)

Increased pay for gameplay and props.

Gameplay: When the player in 10 seconds to eliminate 10 sets of images, the interface will appear a button, click once equivalent to eliminate a group of pictures, quickly increase the game points.

Props: Shuffle props, remind props, growth time props.

B (Benefits)

New gameplay for users to bring more fun, while attracting users, increase the amount of users.

C (Competition)

Traditional to see the single play, we update some unique fun play in the game, thereby increasing competitiveness.

D: (Promotion)

Play ads on the big game platforms.

Application of WBS

This program can be divided into the following modules:

The four-person group project--the design and realization of repeatedly looking

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