The project is about to enter the technical beta test, and overtime work has become a common practice. Every day, a version is made every day at a.m, I know that this kind of work method is open to question. Although I know that fatigue is inefficient, I know that over-working overtime will lead to bugs. However, this seems to be the only way to do it now. As a warrior, you must obey first.
At lunch, I met a web game colleague. When talking about the progress of their project, he said that he had encountered some dilemmas. There were only two plans in the project, and one of them left the company, transfer one project to another. I said this is indeed unfortunate, and the biggest risk of the project is the departure of the main stakeholders. Why is the situation similar to our project. I said, maybe we have not experienced the test of a large project, and all kinds of experience are insufficient. We all express the same point of view, that is, the most important person in a game project is planning, because good planning controls the core gameplay of the game, gameplay is the soul of the game. But we all know that the entire domestic game circle lacks excellent planning.
I know that many game projects in the company do not write unit test cases. I do not know why. However, I still use gtest to write the unit test cases of my modules in a step-by-step manner. In a word, I would like to make a rough cut! I have already written 52 use cases. In this process, I found several potential bugs in the program, which were not found by my colleagues in the test team and myself running with the client, I think this is a preliminary verification of the above sentence. Furthermore, the regression function of unit testing can further demonstrate its value. I hope to do a good job in this part of the work and promote it in the project team, because the more requests, the more maintenance, the more bugs, its value increases.
The game is about to undergo a technical test tomorrow, and players are expected to like it! We are encouraged and affirmed by players! In this way, we will have more confidence to do better!
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