From the material map to see tonal comparison is basically blue, if the precision does not need to be too high to direct CTRL u hue/saturation of the blue can be replaced by any color, if the need for more subtle effect on the need to use the channel to the water droplets of the high light and shadow all buckle out.
Original
Final effect
1. Open the original material, point channel surface version, choose a tone more appropriate channel here I choose the blue channel, and then copy a layer, press CTRL L color order parameter settings as shown in Figure 1
< map 1>
2. To determine the next part of the image of the gray, with the lasso tool selected as Figure 2, and then press CTRL ALT D feather value of 25, and then press CTRL L Palette order as Figure 3
< map 2>
< map 3>
3. After the determination, press CTRL I to reverse the selection, and then press CTRL L Palette order as shown in Figure 4, the effect is shown in Figure 5,
< map 4>
< map 5>
4. Then press the CTRL point channel to pull out the selection, back to the level version Press CTRL J to copy the water droplets, then the layer named: "Shadow" layer, and then back to the channel surface version of the blue channel copy of the previous copy and then use the Brush tool to select the white part of the water droplets are white as shown in Figure 6, painted after his constituency, Back to the level version, point background layer Press CTRL J to copy the water droplets, the layer named: "Background"
< map 6>
5. Change the background layer to a gradient color, and then lock the "background" and "shadow" layers as shown in Figure 7
< map 7>
6. After locking the layer, we fill the "background" layer with white, and fill the shadow layer with dark green to see the effect of Figure 8. Let's take a closer look. In fact, it is not difficult to find that the water droplets are also divided into two sides, above the light point, we can change the "background" layer color to distinguish as shown in Figure 9. The same method can be used to make different colors.
< map 8>
< map 9>
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