The tenth to tenth and 12 chapters of the Law of Construction reading notes

Source: Internet
Author: User

Tenth chapter: Typical Users and scenarios

How to find typical users and scenes? Self-simulation, or survey users? Or the other?

The 11th chapter: Software Design and implementation

What if you design a document that has some functionality, but because it takes too much time to modify the bug and the program may not finish in time?

12th Chapter: User Experience

The user experience is equivalent to the UI interface right?

The tenth to tenth and 12 chapters of the Law of Construction reading notes

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