May 11 Evening, Unite Beijing 2018 Keynote keynote speech at the National Convention Center successfully ended. This year's keynote keynote address brings together 12 heavyweight guests, presenting a technology feast for the participants in Unity 2018.
The world's top content creation engine, unity for creation
Keynote opening guest Unity CMO Clive Downie says that the creator's presence makes the world a better place, and unity's research and development team adheres to the three main tenets of developing popularity, solving problems and helping developers succeed, constantly updating iterations of engine technology and functionality, Let developers get the most out of their ideas. Clive to share the latest market data for unity: in Mobile gaming, 50% of mobile games worldwide are available for unity development, and Madewith Unity Games run on 6 billion separate devices, and the download volume of these games reaches 24 billion. In VR content development, 69% of the Oculus Rift platform VR content, 74% of the HTC Vive platform VR content, 87% of the Gear VR platform content and 91% of the HoloLens platform content are developed using unity. Now, with more than 25 globally renowned platforms working with unity, unity developers can easily deploy games and applications to the big platforms.
Unity 2018 fully upgraded, next-generation rendering for cinematic performance
Carl Callewaert, director of Unity Global Technology, has staged a preview of unity 2018 in a series of practical and surprising new features such as new art tools, next-generation rendering pipeline, real-time Ray tracing GPU Lightmapper and Nestedprefabs and so on. Yangdong, technical director of unity Greater China platform, demonstrated unity's latest programmable rendering pipeline capabilities with a detailed demo demo, how to use Pro Builder to efficiently perform level design, fast iteration of art assets, and shader graph and post based Processing stack's special effects development.
Andy Touch, a unity global content development expert, has showcased unity's features from 2015 to the present by comparing Unity demo content at different times, and is based on Unity's latest real-time rendering of the movie "Book of the Dead" to introduce the HD rendering pipeline (HD RP) functionality. In Unity 2018, we combine rendering techniques with artist workflows to help more creators to be creative.
Unity's global technical art director, Jiang Yibing, showcases the stunning graphics and creative details of Unity's real-time rendering of the animated film "Clockwork Musician" (Windup). The clockwork musician was done in close collaboration with the artists and programmers who wrote the high-definition rendering process, and gave full play to the benefits of Unity's real-time rendering, making it possible for many people to collaborate in a traditional video animation process that is difficult to achieve.
Lightweight unity-smaller, faster and more efficient
Unity global technology expert Mark Www.baohuayule.net Schoennagel shares the lightweight unity that developers expect. When developing lightweight applications, developers often get too slow to download and start because of the size of their files, which in turn affects performance. As a result, unity is constantly improving to support these lightweight applications, allowing developers to create projects that are smaller and faster to start and download. We created a new module architecture that allows unity applications to run smoothly on lightweight devices and Web pages. Currently, web-based applications, the new unity core runtime file size is only a small 72KB. At the same time, unity also optimizes asset pipelines to further reduce file size and more efficiently complete lightweight project optimization.
Unity and machine learning, stepping into the era of intelligent development
Danny Lange, Vice president of Unity AI and machine learning, has shared unity's new advancements in machine learning and related applications in keynote. Unity is committed to reducing the threshold of machine learning and applying this technology to game development, making the development process easier. www.vboyl130.cn Unity Ml-agents is an open-source AI Toolkit that helps developers and researchers train machine agents in real and complex environments. Danny focuses on new features in the newly released ml-agents-simulation learning, which shows how game characters can be simulated in real-time based on real human player behavior in a specific case. In addition to game development, machine learning technology will also be applied to the entire unity ecosystem, helping developers to perform various optimizations more intelligently. At the same time, Danny describes Unity's service Livetune for performance optimization and the new promo IAP to help developers achieve accurate optimization and promotion with more intelligent services.
Unity Ads Advertising service to address pain points for perfect revenue generation
Thanks to the wide use of the unity engine, the Unity Ads service now has a global advertising presence of 7.4 billion times a month, and we have reached 1.3 billion devices, to help more Chinese developers generate revenue, unity Keynote, director of customer management at ads Greater China, announced the unity ads official direct-chain advertising solution for the China National security Android Market. This easy-to-deploy, highly-secure, monetization solution is undoubtedly a revenue-generating tool tailored to the needs of Chinese developers.
Unity's new education strategy to foster innovative development talent
At the same time as engine technology and professional services, unity focuses on the development of education, focusing on the cultivation of next-generation innovative talents. Anuja Dharkar, Unity Global education director, introduces Unity's global education certification system, where developers can gain complete mastery of unity skills and official certifications through a variety of official channels, such as online interactive tutorials and offline official training. Beeling Chua, senior operations director at Unity Greater China, focuses on the unity Greater China education strategy, including a phased education system that covers the entire life cycle of unity users, curriculum content and training to meet various development needs, and a new "lighthouse Program" for universities.
Unity China helps developers achieve greater success
Keynote, general manager and global vice president of Unity Greater China, Zhang Junbo, introduces Unity's comprehensive business system, including: technical support, technology advocacy, education, resource stores, industry solutions, advertising services and strategic platform collaboration, In-depth introduction of locally developed products and services: such as www.089188.cn Unity Connect, provides a great social platform for developers to communicate and solve problems, as well as broadcast the latest Unity engine features as an official live channel. Unity online stores and resource stores make it easier for Chinese developers to enjoy unity's product support and professional services. In the future there will be more localized unity services and business teams landing in China to help Chinese developers succeed. To demonstrate unity's importance to indie games and to women developers in the developer community, indie game developer Wang Jiao is also invited to the scene, allowing us to feel the charms of indie games and Chinese women developers.
This year's Unite keynote has ended, and the unity 2018 wonderful just started, I hope that you developers continue to work alongside us to achieve the popular dream of game development!
The world's top content creation engine, unity for creation