It's been a long time since the essence of the house fell short. Today, content updates are resumed, but they haven't been sorted out. Article Previously, the best house now shares several games that have left me alone in the last few days. They are the masterpiece of Damien Clarke kids shoes, silversphere, and never end developed by spil games in the Netherlands. these two games have obvious features. They are very interesting to start playing. After playing these games, they will find that they are going crazy and there are not many people who stick to them. Don't believe you. Introduction to the first game: the masterpiece of Damien Clarke silversphere crossing the river to build bridges
Many may not know Damien Clarke, but when talking about the box pushing game, I believe no one knows it. This silversphere game and the box pushing game are the masterpiece of Damien Clarke kids shoes, however, silversphere has more novel designs. The gameplay is very similar to the box pushing. The game uses the ball pushing to push boxes and ice cubes. The game uses four arrow keys to push the box to a specific place, while the box is used to fill the river and help you reach your destination.
Gameplay rules:
- First, the ball cannot fall into the river,
- Second, the yellow ball cannot be touched,
- Third, if you cannot find the destination, you only need to push a box to an "X" organ to summon it.
Game Introduction: number of levels: 25-operation key: four direction keys-time-based step counting: Timing
Customs video: http://v.youku.com/v_show/id_XMzg3Mzc4NzY=.html
Start the game below
Second Game: never end developed by spil games in the Netherlands
Click "CREATE", enter a nickname, and press "Submit" on the right to submit the game. The left and right direction keys control movement, and the UP direction keys control the jump. The most important to the special keys are two "Z" and "X ". "Z" controls the 90 degrees of counter-clockwise rotation of the entire space, while "X" controls the 90 degrees of clockwise rotation. Through space conversion, it can reach many places that could not have been reached, but you have to get the key to open the door first. There are also many traps in the game, and dingtalk cannot be touched. In the Earth map, the gap between each square room is the entrance and exit. There are four exits at the edge of the big map, and all the customs clearance games are complete. The game is very creative. It turns out to be a pretty good game.
Game introduction:
- Game name never end,
- Number of levels: 30
Operation key position: The left and right direction keys move, the top direction keys jump, "Z" control counter-clockwise rotation 90 degrees, "x" control clockwise rotation 90 degrees
The game strategy has not been found. You can study it yourself.
Start playing games:
Finally, I want to talk about it: the whole half-dead. When you are killed by these two games, it is estimated that there will be a new post for the essence house. ---- It is a joke.