Unity3d 3D Game Introduction Hello World (i)

Source: Internet
Author: User

These days began to play Unity3d about 3D content, last year began to play a period of 2D production, but because the early looking for work, so put a period of time,

Now pick up and found that the forgotten has been almost, can only start from scratch, so from the 3D began to forget. Here are some basic 3D aspects of the operation, the goal is "Hello World".

The first step:

Create a map in the scene of a newly created project.

Step Two:

In the created map, add some textures, vegetation and so on to make him like a terrain.

In the Map's property box, there are changes in the terrain, trees, grass and the like.

Step Three:

Generally the default is no vegetation, if you do not have a resource bundle, then directly import the underlying resource bundle.

Once you have imported these underlying resources, you can import the appropriate resources with each option

Select footage in the pop-up box

The next step is to drag directly on the line.

Fourth Step:

Add a role to directly import the Persona Controller resource bundle

And then just use one of the characters inside.

There are two precast bodies, one is the first person, the other is the third person. Just use the third person bar here. Drag directly into the view to adjust the position.

Fifth Step:

Add a Sky box and also import the underlying resource bundle.

Then you can bind the sky box to the main camera.

Finally, running the game, you can see the keyboard to control the role on the map above the movement.

Unity3d 3D Game Introduction Hello World (i)

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