In the Unity3d has been configured 5 kinds of common physical materials, bouncy, ice, Metal, Rubber, Wood, in the menu, select Assets-import package-physics materials can be imported, the following with Ice (ICE) material, for example, describes its physical parameters.
- Daynamic friction: Dynamic friction, friction of the object in motion, value range 0~1
- Static friction: The friction force of the object is placed on the surface, the value range of 0~1, the value of close to 0 can simulate the effect of ice.
- Bounciness: Bounce, Value range 0~1, value 0 does not bounce.
- Friction Combine: Friction combination.
- Average: Using an average of two frictional forces
- Min: Minimum value using two friction
- Mix: Use the maximum value of two friction
- Multiply: Product with two friction
- Bounce Combine: Rebound combination, similar to the option of a friction combination.
- Firction Direction2: Friction direction, anisotropy of the frictional force direction, if the vector value is not 0 anisotropic friction will be enabled, only the item is enabled, dynamic friction 2 and static friction 2.
- Dynamic Friction2: Kinetic Friction 2
- Static Friction2: Still friction 2
Unity3d-Create physical material (Physics materials)