welcome here .Unity Learning,Unity Training,UnityEnterprise Training and education area, there are manyU3D Resources,U3D Training Video,U3d Tutorials,U3d Frequently Asked Questions,U3d Project Source Code, we are committed to building the industryUnity3dTraining, learning the first brand.
First of all, let's talk about why we introduce this plugin.
because this plugin greatly simplifies my docking channel.SDKThe amount of work, energy and time, but also to avoid my repeated access to doSDKwork this boring job without the sense of accomplishment!
so I'll introduce this plugin!!!!!!
Development Environment:Windowssystem , Eclipse, Unity3d 4.0
This plugin works by middleware plus plug-ins such a combination of modes works.
so you need to first access middleware.
Docking Process:
1.Prepare middleware Engineering dockinglink is to download the address of the middleware
2.docking includes login, support, User Center, switch account, exit interface
3. AndroidThe project is already included in the middleware, whereClass.jarencapsulates theu3dGame toAndroidthe Intermediate interface.
4. CSin class,
androidagentis the interface call class. Androidcallbackmessageis the message callback class.
Joy7sdklisteneris the scene monitoring class,needs to be loaded into the scene
u3dPlugin Usage Process:
1. Prepareu3dPlugins
2. Double-click the plugin to enterUnity,thenImportplug-in toUnityDevelopment Tools,Double clickAbctoolsGetting started with plug-in packaging,as
3. Login Registrationafter that, create a personal game under your personal account and fill in the channel parameters for the application. Enter such as, individual game, channel parameters can be easily obtained, can begin to pack easily
Image: QQ picture 6.jpg
Project demo, plug-ins are in the link below, interested in can play their own! Http://www.gopedu.com/article/category/zyfx
Unity3d game development How to quickly access the Channel SDK