Unity3d game development How to quickly access the Channel SDK

Source: Internet
Author: User

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First of all, let's talk about why we introduce this plugin.  

because this plugin greatly simplifies my docking channel.SDKThe amount of work, energy and time, but also to avoid my repeated access to doSDKwork this boring job without the sense of accomplishment!  

so I'll introduce this plugin!!!!!!  
Development Environment:Windowssystem , Eclipse, Unity3d 4.0 

This plugin works by middleware plus plug-ins such a combination of modes works.  
so you need to first access middleware.  
Docking Process: 
1.Prepare middleware Engineering dockinglink is to download the address of the middleware
2.docking includes login, support, User Center, switch account, exit interface 





3.       AndroidThe project is already included in the middleware, whereClass.jarencapsulates theu3dGame toAndroidthe Intermediate interface.  





4.       CSin class, 
androidagentis the interface call class. Androidcallbackmessageis the message callback class. 
Joy7sdklisteneris the scene monitoring class,needs to be loaded into the scene 



u3dPlugin Usage Process: 
1.       Prepareu3dPlugins
2.       Double-click the plugin to enterUnity,thenImportplug-in toUnityDevelopment Tools,Double clickAbctoolsGetting started with plug-in packaging,as 





3.       Login Registrationafter that, create a personal game under your personal account and fill in the channel parameters for the application. Enter such as, individual game, channel parameters can be easily obtained, can begin to pack easily 

Image: QQ picture 6.jpg


Project demo, plug-ins are in the link below, interested in can play their own! Http://www.gopedu.com/article/category/zyfx

Unity3d game development How to quickly access the Channel SDK

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