1. First, you must
2. Remember the package name of the project
3. After the package is successful, there will be a temp folder in the project
4. Copy this folder under Temp to the desktop of your computer
5. Open Eclipse Import
6.
7.
8. Select project Settings after importing
9.
10. Create a new Android project after saving
11.
Note that the SDK compatible version is consistent with eclipse
12.
Then pour Unity's jar package path to unity\editor\data\playbackengines\androidplayer\release\bin within the new project
13. Creating references
14. Open the project settings again check the following
15, copy all files in the bin directory in the imported project to the new project
16 make the current main activity inherit unityplayeractivity
No layout is used within the OnCreate method (the parent class is called Unity's own layout)
OK so you can directly use Eclipse to publish the current project!!!!!! To implement your own functionality in Eclipse, of course, if we have a subsequent level, we need to do some special things from eclipse to unity and unity by calling the red box implementation above.
Unity3d Project Import to eclipse