Unity3d shortcut keys

Source: Internet
Author: User
Tags blender game engine

Unity is a comprehensive game development tool developed by unity technologies to enable gamers to easily create multi-platform interactive content such as 3D video games, architectural visualization, and real-time 3D animation, is a fully integrated professional game engine. Unity is similar to Director, blender game engine, virtools, torque game builder, and other software that uses interactive graphic development environments as the primary method. Its editor runs on Windows and Mac OS X, publish games to Windows, Mac, Wii, iPhone, and Android platforms. You can also use the unity web Player Plug-in to publish web game mobile games and Support Web browsing on Mac and windows.

Shortcut Keys in Windows unity3d

Key combination Key Function
File
CTRL   N New scene new scenario
CTRL   O Open scene open scenario
CTRL   S Save scene save
CTRL Shift S Save scene as save scenario:
CTRL Shift B Build settings... compile settings...
CTRL   B Build and run
Edit
CTRL   Z Undo undo
CTRL   Y Redo redo
CTRL   X Cut
CTRL   C Copy
CTRL   V Paste
CTRL   D Duplicate Replication
Shift   Del Delete
    F Frame selected
CTRL   F Find
CTRL   A Select All
CTRL   P Play
CTRL Shift P Pause pause
CTRL ALT P Step stop
Assets Resources
CTRL   R Refresh
Game object
CTRL Shift N New empty new empty game object
CTRL ALT F Move to view move to view
CTRL Shift F Align with view alignment
Window
CTRL   1 Scene scenario
CTRL   2 Game
CTRL   3 Inspector panel
CTRL   4 Hierarchy hierarchy
CTRL   5 Project
CTRL   6 Animation
CTRL   7 Profiler Analyzer
CTRL   8 Particle effect particle effect
CTRL   9 Asset store resource store
CTRL   0 Asset server resource Server
CTRL Shift C Console
CTRL   Tab Next window next window
CTRL Shift Tab Previous window in previous window
CTRL ALT F4 Quit exit
Tools
    Q Pan Translation
    W Move
    E Rotate Rotation
    R Scale
    Z Pivot mode toggle axis point mode switch
    X Rotate rotation toggle axis point rotation Switch
CTRL   LMB Snap capture (CTRL + left mouse button)
    V Vertex snap vertex capturing
Selection
CTRL Shift 1 Load Selection 1 load the selection set
CTRL Shift 2 Load selection 2
CTRL Shift 3 Load selection 3
CTRL Shift 4 Load selection 4
CTRL Shift 5 Load selection 5
CTRL Shift 6 Load selection 6
CTRL Shift 7 Load selection 7
CTRL Shift 8 Load selection 8
CTRL Shift 9 Load selection 9
CTRL ALT 1 Save Selection 1 save the selection set
CTRL ALT 2 Save selection 2
CTRL ALT 3 Save selection 3
CTRL ALT 4 Save selection 4
CTRL ALT 5 Save selection 5
CTRL ALT 6 Save selection 6
CTRL ALT 7 Save selection 7
CTRL ALT 8 Save selection 8
CTRL ALT 9 Save selection 9

Shortcut Keys in MAC system unity3d

Key combination Key Function
File
  CMD N New scene new scenario
  CMD O Open scene open scenario
  CMD S Save scene save
Shift CMD S Save scene as save scenario:
Shift CMD B Build settings... compile settings...
  CMD B Build and run
Edit
  CMD Z Undo undo
Shift CMD Z Redo redo
  CMD X Cut
  CMD C Copy
  CMD V Paste
  CMD D Duplicate Replication
  Shift Del Delete
  CMD F Frame selected
  CMD F Find
  CMD A Select All
  CMD P Play
Shift CMD P Pause pause
ALT CMD P Step stop
Assets Resources
  CMD R Refresh
Game object
Shift CMD N New empty new empty game object
ALT CMD F Move to view move to view
Shift CMD F Align with view alignment
Window
  CMD 1 Scene scenario
  CMD 2 Game
  CMD 3 Inspector panel
  CMD 4 Hierarchy hierarchy
  CMD 5 Project
  CMD 6 Animation
  CMD 7 Profiler Analyzer
  CMD 8 Particle effect particle effect
  CMD 9 Asset store resource store
  CMD 0 Asset server resource Server
Shift CMD C Console
Tools
    Q Pan Translation
    W Move
    E Rotate Rotation
    R Scale
    Z Pivot mode toggle axis point mode switch
    X Rotate rotation toggle axis point rotation Switch
  CMD LMB Snap capture (CTRL + left mouse button)
    V Vertex snap vertex capturing
Selection
Shift CMD 1 Load Selection 1 load the selection set
Shift CMD 2 Load selection 2
Shift CMD 3 Load selection 3
Shift CMD 4 Load selection 4
Shift CMD 5 Load selection 5
Shift CMD 6 Load selection 6
Shift CMD 7 Load selection 7
Shift CMD 8 Load selection 8
Shift CMD 9 Load selection 9
ALT CMD 1 Save Selection 1 save the selection set
ALT CMD 2 Save selection 2
ALT CMD 3 Save selection 3
ALT CMD 4 Save selection 4
ALT CMD 5 Save selection 5
ALT CMD 6 Save selection 6
ALT CMD 7 Save selection 7
ALT CMD 8 Save selection 8
ALT CMD 9 Save selection 9

How to Learn unity3d:

The first step is to first understand the unity3d menu and view interface. These are the most basic foundations. Just like learning word operations, you can understand how many menus, basic views, and their respective functions.
Step 2: Understand the coordinate system, input system, and simple vector concept in the scenario. Unity3d coordinate system and vector concept if you do not understand clearly, do not understand the world coordinates, the relationship between local coordinates, even if a simple movement, scaling, rotating several lines of code, it will also confuse you for half a day.
Step 3: learn some basic concepts for creating basic scenarios: Game objects, components, and scripts. The hierarchical view, project view, and attribute view are displayed on the Interface respectively. You must understand the relationship between them.

Step 4: learn some basic elements of resource import: mesh, material, texture, animation, etc.
Step 5: learn the basic methods of script lifecycle, start, update, and ongui. Understanding, prefabrication, time, mathematics, and other common classes and related methods. Understand the relationship between game objects, components, and scripts.
Step 6: Learn about cameras, lights, terrain, rendering, particle systems, physical systems, and so on. Every deep access is a complicated topic.
Some more advanced concepts in Step 7: addition and subtraction of vectors, point multiplication and subtraction, illumination normal maps, memory management, and graphic optimization. Unity3d is easy to get started with. It is quite difficult to be proficient.

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