Unity3d Virtual Reality production process

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Author: User

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Virtual Reality : English is virtual Reality, referredto as VR, is a computer multimedia technology, fused with a variety of graphics and sound technology in one. Also known as virtual reality technology or artificial environment.

Virtual reality is the use of computer simulation to produce a three-dimensional virtual world, providing users with visual, auditory, tactile and other sensory simulation, so that users as immersive general, can be in time, unrestricted observation of the three-degree space of things.

Virtual reality is a synthesis of a variety of technologies, including real-time three-dimensional computer graphics technology, wide-angle (wide field of view) stereoscopic display technology, the observer head, eye and hand tracking technology, as well as tactile/research telepresence feedback, stereo, network transmission, voice input and output technology.
the characteristics of virtual reality: is all three-dimensional, has a strong sense of space, interactivity is very strong, there is a very good immersive feeling, and low prices, the threshold is very small. It involves a variety of computer technology, such as image technology, audio technology, human-computer interaction technology, Internet Technology, database technology.
Unity3d Virtual Reality production process
    1. Import role Controllers
    2. Importing models and model map files
    3. Model Import parameter settings
      1. Scale factor scaling
      2. Generate Colliders Generation model collision
    4. Model dragged into scene panel, model coordinates zeroed
    5. Inserting the protagonist controller and adjusting
    6. Save scenes and projects
    7. Adjust the protagonist's collider
      1. Center Point Location
      2. Radical radius
      3. Height altitude
    8. Adjust the camera in the lead controller
    9. Maximize window Run game
      1. Select the game panel and press the SPACEBAR
      2. Selected
    10. Add light to a scene
    11. Adjust the lead controller movement speed and direction

Unity3d Virtual Reality production process

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