http://blog.csdn.net/dzyi_/article/details/22898929
1, enter https://developer.vuforia.com Select Resource, we can see Qualcomm offers a variety of versions of the development package, here we choose
2, download and import unity, the download of a good identity map of the unity package also imported in
3, delete the MAI camera, search ar camera and drag it to hierarchy, the same will imagetarget also dragged in, modify the Imagetarget, Data set modified to identify the image of unity package name, Other parameters everyone should be able to understand, here no longer repeat. where data set submits the picture in https://developer.vuforia.com/targetmanager/and downloads it and then imports it into assets, the data set is automatically populated and selected.
4, the AR camera to modify, you want to use the data checked on it can be
5. Adjust the picture/text/model you want to display and drag it down to Imagetarget ~\ (≧▽≦)/~
Haha, isn't it very simple? Next issue I will talk about the video overlay, you can try to analyze Qualcomm's case package (on the site, find it yourself), make more fun AR
Unity3d+vuforia Development Augmented Reality example compilation