Use cellular texture to simulate "paper"

Source: Internet
Author: User
Paper is one of the four treasures of wenfang and an important carrier of Painting Art. Ancient Chinese painting and calligraphy paper products are produced in Xuzhou, Anhui Province, "Xuan paper", since ancient times scholars and moke cherish Xuan paper, like its "slide like spring ice is like a cocoon ". Since we had paper, the progress of human civilization had accelerated, and art had a new development. Nowadays, despite the rapid development of electronic media, people are still interested in the traditional "paper!
I use cellulat texture to simulate the effect of "paper". For details about cellulat texture, see my 《 Use GPU to implement cellular texture . Here I set the parameter to (cancel random disturbance ):

Float mulf2 = F1 * F2 * F3;
Out. Col = float4 (1-mulf2, 1-mulf2, 1-mulf2, 1.0) * 1.25;

Shows the effect of the obtained "paper:

How is it? It's not like a piece of paper! Finally, we should cherish paper as a good thing! When printing copies, use dual-sided ones (read di )!

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