Channel Grinding is a more popular way of grinding skin. More suitable for the characters face spots more people picture, the processing of the suitable only need to select the appropriate channel, and then use the tools such as calculation to strengthen the spots, and then into the selection, and then back to the layer with a curve and other color tools to adjust the light.
Original
< small map view big picture > |
1, open the picture-ctrl+j copy layer.
2, select the copied layer, enter the channel, select the blue channel, copy the Blue channel, as shown. |
3, to the Blue channel copy filter-Other-high contrast retention, set as shown. |
4, select the Brush tool, pick up the face gray block, and then paint the picture with a brush with the face of the unexpected parts (eyes, eyebrows, mouth, hair and finger joints), the purpose is that the subsequent calculation is not calculated. |
5, after the smear of the blue channel copy: image-calculation (I generally calculated 3 times), as shown. |
6, press the CTRL key point calculated by the blue channel copy, get the selection, and then Ctrl+shift+i, point RGB channel, and then back to the layers of the layer board, the curve adjustment, the parameters are as follows (enough, do not paste it). |
7, ctrl+shift+alt+e stamped layer 。 |
8, with repair tools to repair the computed remnants. |
9, stamped layer, add a mask to the layer, with a black brush to cover the eyes, mouth, eyebrows, hair and finger joints, and then perform filter-noise-reduce noise. |
Finally stamped layer-color level, moderately improve the brightness, so that the beauty of the face looks more white, complete the final effect: |