Let's take a look at the original artwork and the effect chart:
Original
Effect chart
Here is the process and steps:
1, open the file, adjust the size (according to personal preferences, generally I like to make small map), and then copy the layer, as a minimum map.
2, according to the needs of the picture color, the general I use the curve (ctrl+m) color palette, the level will be milder, see need to adjust.
Figure 1
3. Rub the skin with the skin plug or use the tool you are good at. Eight Immortals crossing recount, concrete grinding method I will not say. Users can also refer to the previous tutorial.
Figure 2
4, the implementation of "Filter/liquefaction" (shift+ ctrl+x), suggest downloading an SD doll picture down to do a comparison, so you will probably know where to use the liquefied tool to get somewhere. You can also refer to the figure below.
Figure 3
5, copy the layer, click the "Move Tool" button, "Display transform control" on the hook, hold down the CTRL key to adjust the layer.
Tip: The proportion of the general real person and the outline of the doll is not the same, so to adjust the ratio. It doesn't look so weird.
Figure 4
6, then use liquefaction (shift+ ctrl+x) adjust unnatural contour and proportion. Or suggest more to see the online SD pictures, familiar with the face features.
Figure 5
7, select the face (using magic wand or lasso tool), the right to feather 5~10 (feather very important Oh, otherwise the face will be a block), and then adjust the curve.
Figure 6
8, is not said that feather is very important? SD dolls are mostly white enough to be smooth. Refer to the following figure and the following steps:
The red line is the first selected range, performs feathering, and then highlights the curve;
The Yellow Line is the second selected range, performs feathering, and then highlights the curve;
The Green Line is the third selected range, performs feathering, and then highlights the curve.
Figure 7
9, with a brush on the bridge of the nose to draw a high light, transparency 25%, so that the bridge of the nose has three-dimensional.
Figure 8
10, began to draw eyes, with tools to draw color block in the eye. Select "Strong light" in mixed mode.
11, clean the color of the whites.
Figure 11
14, the right amount to deepen eyebrows, and deepen the tool to deepen the eye socket, looks like smoky makeup effect. Then use a white brush to draw the mouth line, can look mouth lingling Oh!
Figure 12
15, refer to the practice of step 8th:
Red Line: Lasso tool/Right ARROW feather 10/curve dimming
Yellow Line: Lasso tool/Right ARROW feather 5/curve dimming
In this way, a real SD doll came out. The remaining on the respective aesthetic to add effect bar!
Figure 13
Final effect:
Figure 14
Category:
- PS Getting Started Tutorial