In this paper, a three-dimensional vector is presented to illustrate the principle of cross-multiplication of vectors and how the cross-multiplication matrices are obtained
1. Calculation principle of vector fork multiplication
A and B are three-dimensional vectors:
A fork by B is generally defined as:
Or
But this is just a definition of a symbol ah, how to get the value of the substitute ?
The key method is to introduce the unit coordinate vector ,
Here I j K to represent the three-dimensional axis, here is just an example, can be extended to more dimensions, but rather abstract
A, by introducing a unit vector, a vector can be converted into an algebraic form:
B. Define operational rules between unit vectors
c, calculate the fork multiply
2, calculate the cross-multiplication matrix
The cross-multiplication result is written in the form of a vector:
The cross-multiplication matrix is obtained from the transformation form:
Which is called a vector of the cross-multiplication matrix.
3, high-dimensional vector to find the cross-multiplication matrix
The calculation of cross-multiplication and cross-multiplication matrices for three-dimensional and three-dimensional vectors can be calculated by defining the arithmetic rules between the unit vectors.
For high-dimensional vectors, this approach is cumbersome and difficult to understand and error prone.
Here's another way to start with a two-dimensional example:
Suppose that vector A is a two-dimensional vector (only two dimensions are used here to make an example easier to understand)
Here is the introduction of an anti-weigh (anti-symmetric) Matrix H:
By calculation, the result is found to be 0.
By the rule of the fork, the result of a fork multiply a is 0:
By contrast, you can find that AH is the cross-multiplication matrix of a vector , when a is a column vector, the cross-multiplication matrix of a vector.
If A is a three-dimensional vector, then H is:
It can be found that the H is constituted by a matrix of opposing calls.
4. Expansion
For Vector point multiplication, the four-tuple multiplier can be defined by the unit vector i J k ... To derive the arithmetic rules between the
Vector fork multiplication and cross multiplication matrix