Vro setting skills in different environments

Source: Internet
Author: User
Tags configuration settings network function dedicated ip

Many people may not have a special understanding of vro settings in different environments. So I have studied the vro setting skills in different environments and will share them with you here. I hope this will be useful to you. For the same workstation, we often need to work in different network environments.

In different network environments, we may need to use different communication protocols and set different Internet parameters for Routers. If we usually switch between different network environments, does that mean that every time we change the network environment, we have to re-install the communication protocol and re-set the Internet parameters on the router? If so, our work efficiency will be greatly reduced. In fact, we can use the network feature provided by the Windows Workstation system to cope with the network switching problem in different network environments!

Backup configuration case

Assume that one of the workstations in the local LAN is shared with several other workstations and the same router device is used to access the Internet. Now, the local workstation must be connected to one of the workstations for online games; to ensure the success of online games, we have installed the IPX communication protocol on these two workstations, and then enter their respective parameter router Settings dialog boxes, set their IP addresses to 10.176.6.10 and 10.176.6.11, and set the subnet mask addresses in the two workstations to 255.255.255.0, these two workstations can indeed smoothly combat online games. However, unexpected events have occurred. As long as the two workstations enter the network game environment, the other workstation will not be able to access the Internet, QQ chat and webpage content cannot be opened. What's more strange is that even if the local workstation and another workstation exit from the online game environment, the local workstation cannot even chat via QQ or open webpage content.

Considering that the two workstations can play online games normally, this indicates that the physical connection between the local workstation and the router device is normal, so we try to open the local connection attribute setting window of the local workstation, select the "Internet Protocol (TCP/IP)" option in the settings window, and click the "properties" button under the option to open the "TCP/IP attribute router setting interface" shown in 1; select the "automatically obtain IP Address" item on the page, and then click "OK" to modify the Internet parameters, as a result, we found that both workstations involved in online game battles can simultaneously use QQ and access network content through the Internet. Obviously, after the online game exits, the reason why the workstation still cannot use QQ and cannot access the network content is that the IP address of the workstation conflicts, that is to say, the addresses 10.176.6.10 and 10.176.6.11 manually allocated are different from those automatically assigned by the DHCP server on the LAN router, as a result, the local workstation and another workstation cannot use QQ normally and cannot open webpage content. In this case, do we have to re-set the Internet parameters on the router every time after playing an online game so that the workstation can use QQ and open the webpage content normally? If this is the case, the operation will be too troublesome. In fact, we can prepare a backup configuration for the workstation network game work environment with the help of the Backup configuration network function provided by the Windows Workstation system. When we want to enter the work environment of the game in the future, you only need to specify the workstation to use the backup configuration to access the Internet, instead of re-installing the protocol and re-configuring the Internet parameters.

Backup configuration Conditions

Before preparing a backup network configuration for the workstation, we should first check whether the operating system installed on the target workstation is Windows XP. If not, update the wks to Windows XP or reinstall them, we also need to change the IP address of the workstation to "automatically obtain the IP address". If the previous workstation uses a static IP address, we should promptly open the local connection property interface, select the "Internet Protocol (TCP/IP)" option on the interface, and then click the "properties" button, in the displayed TCP/IP properties dialog box, select the "automatically obtain IP Address" item, and click "OK" to end the setting operation.

When all the preceding conditions are met, the two workstations participating in the online game use the IP address automatically assigned by the DHCP server on the LAN router by default, at this time, these two workstations can often chat via QQ and open webpage content. When the two workstations need to compete with online games, the backup network configuration we have prepared will automatically take effect.

Backup configuration settings

Now, let's take a look at how to configure the backup network. First, on the system desktop of the local workstation, click "start", "set", and "network connection" commands. In the displayed local system network connection List window, right-click the "local connection" icon and select the "properties" option from the shortcut menu to open the local connection Property setting window; select the "Internet Protocol (TCP/IP)" option on the "General" tab page of the window, and click the "properties" button on the corresponding page to open the interface for setting Internet Protocol properties vrouters, select "automatically obtain IP Address", and then click the "Backup configuration" option label to go to the option router settings page shown in 2.

Here we can see that the system has automatically selected the "automatic dedicated IP Address" project, so that when we do not set the slave network configuration of the workstation, the Windows system will also automatically assign an address in the 169.254.0.0 CIDR block to the local workstation. However, this address generally does not meet our Internet needs. Therefore, we should select the "user configuration" option here, and then set static IP addresses, subnet masks, default gateways, and other parameters as needed. For example, here, we can set the IP address parameter vro to 10.176.6.10, set the subnet mask address to 255.255.255.0, set the default gateway address to the IP address of the vro, and click "OK, in this way, the Standby network configuration of the local workstation is configured. Similarly, in another workstation that participates in online games, we must perform the same configuration operations to ensure that the IP address in its backup network configuration must be set to 10.176.6.11, in this way, the two workstations can smoothly carry out online games.

In the future, when we finish playing the game and exit the game network environment, the two workstations involved in the online game will first obtain a valid IP address from the DHCP server on the LAN router, this address can help us smoothly use the QQ chat program and normally open the webpage content. When we need to switch to the online game environment again, the standby network configuration we have prepared in our workstation will automatically take effect. Then, we can quickly perform online game combat operations without re-installing the Protocol or setting Internet parameters. How is it much easier for a workstation to switch between a normal working environment and an online game environment after the slave network configuration ?!
 

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