Maybe many of us are still confused about the Dota ghost game? Please see this link: http://zh.wikipedia.org/wiki/DotA
At first, I was obsessed with this game because:
This is a team-based game. In haofang or VS, you need to work with all kinds of people to win the opponent's ancient tree or throne, I am a hero, and I want to change the world with my own strength.
Now Dota gives me the following changes:
1. in the big picture, you need to observe your opponent anytime, anywhere, view his items, his magic, his blood volume, his location, and make money by trying to make money, take a look at the small map to grasp the global situation.
2. Personal heroism is of course important, but if you are a rookie teammate, as long as you cooperate well, more people will definitely be better than fewer people.
3. Let others make comments more than just one person.
4. Observe your opponent through details, and quickly learn the habits and levels of teammates.
By the way, haofang's two recent bugs and my own product experience are as follows:
1. The client does not synchronize personal information to the server in a timely manner. Only when you log on to the server will the user level be automatically synchronized once. For Dota, a highly timely product, since you want to improve user stickiness through points, you must achieve real-time performance.
2. If the game loses, don't write it. Congratulations, a certain user has upgraded to the-2 level. Isn't it easy to make a simple positive or negative judgment? I think it will be better if I change it to: XX is used for Level 2, so try harder.
3. I just found that the key configuration change is still a plug-in the client settings. I have been using haofang for more than three years and it has been intermittent. Since you know that rebuilding this item is very important to Warcraft players and you have made it, you should not put it in such a humble place. I need to click the mouse more than four times to know whether it can be used.