Why do you make money with the dance charm of the dance troupe?

Source: Internet
Author: User
Today, it was a coincidence that we saw the content about the dance troupe in two qzones. The first one was the competition. The other is the video made by the contestants.
The two ideas should be highly opposed, because one is opposed. One is support. But whatever the case, that's what they do. Another role seems to have been ignored. Jiuyou-they officially developed the game and successfully operated it until now.
Why are they successful? The reason is very simple, but there are two aspects: first, it is natural that they make a lot of money in terms of operation. They also have a large number of online users, which can be seen from their criticism. The dance troupe is frequently maintained. It is indeed caused by a large number of people!
That's another aspect. Naturally, it is the user experience, user support, and user investment. This is very important. With this premise, even if the game has not yet made any money, his future potential is huge!
Jiuyou can use a game to create a virtual world that is so popular that its strength is invincible. Since it is a virtual world with popularity. There will naturally be a one-night stand. It is not the game's own fault. It exactly reflects the success of the game-it is not a casual game that can have such a "value-added service ".
I have played this game a long time ago. I only remember that when I was playing it, I only had four fingers and kept moving. As for the beautiful dance above. I don't have time to look at it. The cheap price is all occupied by onlookers. It's just because the onlookers watched it again. If you dance well, it will naturally attract a burst of praise-meeting the psychological needs of people! (I don't know whether it is a long-time game's intentional planning or a busy fight)
I remember a classmate who said that he spent hundreds of dollars to buy the clothes of the dance troupe, regardless of the family's scolding. At first, I thought it was strange, but I was deeply attracted to those players' dance clips. (since it is a dance, it is normal to expose the lower body. ), Indeed, this is another success of Jiuyou-select the right direction! Because these dances can never be tried by ordinary people, but they can be used in games, and they can be satisfied easily.
In addition to dancing, none of these minors and adults are tempted to consume the dancing clothes. What I know is that Tencent was the first to do this (meeting the psychological needs of some MMS and not spending too much RMB ), the answer is Haofang, Jiuyou, and other games. But some people fail. Why? In fact, the above has already been mentioned. Please think carefully :)
According to the general routine, the article mentioned here should be over. The success of an example should be taken away. But I don't, I still need to approve the change. Of course, I don't want to say that Jiuyou's server has multiple cards, but that Jiuyou is a company with a large number of users and has not fulfilled its due social responsibilities. In fact, in some aspects, other games, even Tencent, are still insufficient.

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