Trion World Development and operation of the 3D role-playing games "rift: Trana God Domain," The main producer will Cook said in a recent media interview that "Rift" does not require as many as tens of millions of registered pay players can also be successful, although the work is not so much as "World of Warcraft" to attract so many players , but relying on a group of loyal players can still make the game achieve the desired results. In an interview with Strategy Informer, Cook said consolidating the current number of gamers is more important than seeking to expand the number of paid players. He says that although World of Warcraft has been in operation for 6 years, no game in the 6-year period has really challenged its dominance. But the producers have come to realize that even if there is no more than tens of millions of players, the game can still be successful. Instead of constantly trying to woo new players, let the current game's loyal players be satisfied with the game, which is what Trion did in previous beta tests, and they are constantly meeting the needs of the players and making them happy with the game. Trion will learn from early works such as "Everquest", "The Call of Asharon" and "the Dark Ages of Camelot", because many of their experiences are quite practical and effective. Like these games above their number of players although not much, but it is still able to stay in operation for a long time, the key is with the ability to attract a large number of loyal players, if these players can insist on paying, the producer can make the players want to play all the content, so as to create a good interaction between developers and players, And that's what Trion wanted to do. (Edit/Xu Mingming)
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