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Android Chinese API set (4) (102) (chm format)
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: due to Android studio 1.0 The default installation is Android5.0, the compiler version is 21,gradle the current version is 2.2.1, so make some changes to the relevant files1) Modify the selection My-app\platforms\android\build.gradleLine 10th classpath ' com.android.tools.build:gradle:1.0.+"21.1.1" = ' 2.2.1 '2) Modify My-app\platforms\android\project.properti
Android 4 advanced game programming (version 2nd)Basic InformationAuthor: (US) Vladimir Silva [Translator's introduction]Series name: mobile and Embedded Development TechnologyPress: Tsinghua University PressISBN: 9787302307440Mounting time:Published on: February 1, January 2013Start: 16Page number: 1Version: 1-1Category: Computer> Software and programming> mobile development>
statement to the namespace in the file:
int register_android_server_TTTService(JNIEnv* env);
In this way, during system initialization, The register_android_server_tttservice method will be called to load the JNI method.
4. Add the JNI compilation Configuration
Modify the Android. mk file under the android-4.0.4_r1.2/frameworks/base/services/JNI directory and a
Official Android Technical Documentation translation-Gradle Plug-In User Guide (4)
Dependency, Android Library, and multi-project settings Gradle projects can be dependent on other components. These components can be external Binary packages or other Gradle projects.
To configure the dependency of an external library jar package, you must
CompileAdd a dependenc
available to the application through a single contentresolver interface. You need content providers only if you need to share data among multiple applications. For example, Address book data is used by multiple applications and must be stored in a content provider. If you don't need to share data among multiple applications, you can use Sqlitedatabase directly.
When Contentresolver makes a request, the system checks the permissions of the given URI and passes the request to the content provid
generator, extracting documents from source notes. Jdb:Debugger, debug Debugging tool. Java: Run the compiled java program. 2. Configure the variable environment for JDK on Windows :When the system is required to start an application, the system will first look in the current directory, if not the path specified in the system variable path to find. We said earlier that the jdk contains a bunch of development tools that are located in the JDK 's installation directory, and to facilitate the use
Aosp on mako (Click ANDROID 4.4 source code package on nexus 4-download/configure/compile/flash)Aosp on mako (Click ANDROID 4.4 source code package on nexus 4-download/configure/compile/flash)Special thanks to the official google documentation and AOSP source codeReference link:Https://source.android.com/source/buildin
Android system. Note that the main. xml in the layout directory is used. The content of this file is related to the layout and design of the user interface. XML may be novel in desktop programming, but it is common in web design.The code above shows that the entire program interface consists of a linear layout control (LinearLayout) and two textviews. Other files in other directories of res are also related resource descriptions.
Android study note 21. Use ContentProvider for data sharing (4). ContentProvider and androidprovider of the Operating System (contact)The Android system provides a large number of contentproviders, such as contact information and multimedia information of the system. Our developed applications mainly call the query () provided by the system's ContentProvider thro
Android 4: getting started with game programming
Author: chszs, reprinted with note. Blog homepage: http://blog.csdn.net/chszs
For programmers, game programming is not an easy task. Many people have thought about or developed a game, but it is easy to develop a game, so many developers have put this idea out of life.
More and more people are learning about Android
Android multithreading analysis 4: Implementation of MessageQueue,
Android multithreading analysis 4: Implementation of MessageQueueLuo chaohui (http://www.cnblogs.com/kesalin/) CC license, reprinted please indicate the source
In the previous two articles, "Android multi-Thr
Android IPC Mechanism (4) use ContentProvider for inter-process communication
ContentProvider provides a unified interface for data storage and retrieval. It can share data between different applications and is suitable for inter-process communication. The underlying implementation of ContentProvider is also a Binder, but it is much easier to use than AIDL. The system also made a lot of contentproviders, su
' s Runonuithread () method, a View component ' s post () method, and The Android Handler Framework to has the Non-ui thread send a user interface update request back to the UI thread for dis Play. Each of these past three options take advantage of the underlying UI event message channel to message the UI thread to per form the user interface update. In this post, I show you a different means of providing the communications via broadcast intent that'
AOSP on MAKO (swipe Android 4.4 source bundle on Nexus 4-download/configure/compile/Brush)Special thanks to Google official documents and AOSP Open sourceReference Links:https://source.android.com/source/building-devices.html (official source brush device)Https://developers.google.com/android/nexus/drivers#makokrt16s (Hardware driver package, such as just run the
Android scroroller (4)-implement the layout of rebound after pulling, androidscroroller
MainActivity is as follows:
Package cc. testscroller2; import android. OS. bundle; import android. app. activity;/*** Demo Description: * The layout that can be pulled and then rebounded. * similar to the pull-down refresh. ** refe
. editText; public class MainActivity extends Activity {// defines the variable private Button btnDail; private EditText phoneNumber; @ Override protected void onCreate (Bundle savedInstanceState) {super. onCreate (savedInstanceState); setContentView (R. layout. activity_main); // use findViewById to obtain the buttons and text box objects and forcibly convert them to btnDail = (Button) findViewById (R. id. btn_dail); // Add the listener event btnDail for the button. setOnClickListener (new MyLi
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