android compatible gamepad

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Android source code uses third-party jar packages and Android-support-v7-appcompat compatible Lib libraries

-DRM mtk- DRM#LOCAL_STATIC_JAVA_LIBRARIES+ = xuitls-1.5.4local_certificate:=platformlocal_aapt_flags: =--auto-add-overlaylocal_aapt_flags + =--extra- Packages Android.support.v7.appcompatlocal_proguard_flag_files:=Proguard.cfginclude $ (build_package) include $ ( call All-makefiles-under,$ (Local_path)) include $ (clear_vars) Local_prebuilt_static_java_libraries:= Tct-drm:libs/tct.drm.frameworks.jar \MTK-drm:libs/Mtk.drm.frameworks.jarinclude $ (build_multi_prebuilt)

Android apps are compatible with different versions

Backwards compatibility is poor in Android, but an app app can be processed or run between versions. Backward compatibility is not good, different versions of the system its API version is different, naturally some interfaces are different, the new platform can not use the old API, the old platform can not use the new API.For the app to be more compatible, we can use the high version of the SDK to develop t

Android Notification bar version compatible solution

= "@string/notification_widget_title" android:textappearanc E = "@android: Style/textappearance.material.notification.title" android:textsize = "14sp" /> TextViewandroid:id="@+id/notification_tv_calories"android:layout_width ="Wrap_content"android:layout_height="Wrap_content"android:textappearance ="@android: Style/textappearance.material.notification.line2"android:textsize=" 20sp "tool:text="

Create an as project compatible with Android studio and Eclipse

Create an as project compatible with Android studio and EclipseAlthough my blog is called Eclipse_xu, I have not used eclipse for nearly a year, and have already worshipped under Android studio. However, recent projects that are compatible with Eclipse and Android Studio all

How to be compatible with the advantages of Android Studio and Eclipse, and reduce the loss

Get used to using Eclipse to launch Android, and want to reduce the shock when you cross over to Android studio.But want to use Android studio to open the Eclipse case (direct Open is not allowed),And don't want to put the eclipsec of Android studio Gradle and two of the Android

Android Development-api Guide-<compatible-screens>

English Original: http://developer.android.com/guide/topics/manifest/compatible-screens-element.htmlAcquisition (update) Date: 2014-6-30Moved from the original blog: http://blog.sina.com.cn/s/blog_48d491300100zmub.html Grammar: Compatible-screens > android:screensize| "Normal" | "Large" | "XLarge"] android:screendensity/> ...

Make your app compatible with Android Oreo

Unknowingly Android Oreo has been released for a few months, and your app is starting to use the latest platform? Do you encounter some tricky issues during the app migration? How is your Android app compatible with Oreo?We should all know that every major upgrade, in the compatibility of this piece will always appear more or less problems, today come together to

China Mobile pushes OPhone 2.5 compatible with Android 2.2 Applications

As China Mobile has been pushing its smartphone system, OPhone is about to celebrate its two-year-old birthday. Although it takes only two years, the growth of the self-developed smartphone platform in China from 1.5 to 2.0 can be said to be by leaps and bounds. The upcoming OPhone 2.5 attracted widespread attention from consumers and industry insiders. In last October, the new features and distinctive features of OPhone 2.5 were expected by many media, which not only brought new expectations fo

Android realizes Gaussian Blur effect and is compatible with low version _android

is: Under the Android SDK path, the four directories under each version of Build-tools\ are \renderscript\lib\packaged, Note that the selection of jar packages and. So versions is best selected for the most recent, such as the addition of x86-64 in 24.0.0. Well, it's perfect to be compatible with the version below 4.2. In addition, there is a most important point of attention, I was troubled by this det

Android implements personalized ViewPager switching animation practices PageTransformer (compatible with less than Android3.0) and androidviewpager

Android implements personalized ViewPager switching animation practices PageTransformer (compatible with less than Android3.0) and androidviewpagerReprinted please indicate the source: bytes I wrote a blog post: Android custom ViewPager creates an ever-changing picture switching effect. Some brothers suggested that ViewPager comes with a setPageTransformer used t

Question about resource images not found when developing compatible android 1.5 Projects

problem similar to mine. Article :-------------------------------------------------------------------The directory structure of android1.6 cannot find the res resource.Http://7090.iteye.com/blog/997482The target = Android-3 APK is packaged as 1.5. When running on the 1.5 simulator, an error is reported, files under Res cannot be found.Java codeAndroid. content. res. resources $ notfoundexceptionLater, the simulator of 1.6 can run normally. It seems t

Flexible.js Mobile-compatible with Android high resolution incompatibility problem

write Font-sizeAt present only a part of the Andro, no problem, dpr=2.75 is the millet mix,dpr=4 is Samsung S6 Edge, I see the online Android should also have dpr=1.5 situation, I have not met. So be sure to write a variety of programs, otherwise, the Android style really on the knees ................Here is a piece of article written better, can recommend reading:http://blog.csdn.net/a0405221/article/deta

Android Upgrade installs APK compatible Android7.0, resolves fileuriexposedexception

2. Add a File_paths.xml fileThe file format is as follows"name" path="path"/ > ... Where the root element Here, we store the downloaded apk file in Android/data/"1.0" encoding="utf-8"?>"cache_download" path="download "/>3. Using Fileprovider in Java code Public Static voidinstallapk (Context context, file file) {Intent Intent=NewIntent (Intent.action_view); Uri data; //judge version greater than or equal to 7.0 if(Build.VERSION.SDK_

Compatible processing of Android WebView content on different screens

Recently, when a project in the team develops an APP, A WebView interface is used for display instead of a native control. One problem encountered during the development of this interface is that the fragmentation of Android causes many screen resolutions. Screens with different resolutions are compatible with the size of controls in the WebView of this interface. Because the size of

"Go" PHP Android iOS compatible AES encryption algorithm

, }; Ivparameterspec Ivparameterspec; Ivparameterspec=NewIvparameterspec (iv); returnIvparameterspec; } PublicString Encrypt (string plaintext)throwsException {cipher.init (Cipher.encrypt_mode, key, spec); byte[] encrypted = Cipher.dofinal (Plaintext.getbytes ("UTF-8")); String Encryptedtext=NewString (Base64.encode (encrypted, base64.default),"UTF-8"); returnEncryptedtext; } PublicString Decrypt (String cryptedtext)throwsException {cipher.init (Cipher.decrypt_mode, key, spec); by

"Go" on unity compatible with both Android and iOS JSON libraries

Go from Card God blog unity on both Android and iOS JSON librariesAlthough JSON parsing is common, it is often seen that you discuss how to parse it. But a lot of people often have problems. This article will help you solve the problem of JSON parsing at once.This article uses JSON parsing in real-world projects and is compatible with PC, Android, and iOS. There

iscroll5+ on iOS, Android Click events not compatible workaround

Bug Description:The Click event cannot be triggered under iOS, android4.4+.Bug fixes:Call the Iscroll plugin to add configuration parameters: Click:true/falseClick the value is to judge according to mobile terminal equipment, if it is simply to determine the type of terminal, android4.4+ still can not click, this is an android pit, after all, there is no unified iOS system.So add a function to judge:######## #function Iscrollclick () {if (/iphone|ipad

[Android] determines whether shortcuts exist-more compatible (12 times faster) and android12times faster

[Android] determines whether shortcuts exist-more compatible (12 times faster) and android12times faster1 principle: I did not intend to find this in 2.3. When I followed the online example to check whether the shortcut was created, the application suddenly crashed, saying that the application lacked permissions. Com. android. launcher. permission. READ_SETTINGS

Android Development-Status bar coloring principle and API version compatible processing

(); Statuslayout.setbackgroundcolor (color); Layout.addview (statuslayout); }Special api21+.当API21+:能够调用系统API直接对状态栏着色if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.LOLLIPOP){ this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS); this.getWindow().setStatusBarColor(ContextCompat.getColor(this,R.color.red_normal));}SummarizeThe implementation of the status bar coloring is not complicated, only three steps, the real use is actually a few lines of co

Android Development-Status bar coloring principle and API version number compatible processing

, height)); Typedvalue Typedvalue =NewTypedvalue (); TypedArray a = Activity.obtainstyledattributes (Typedvalue.data,New int[]{r.attr.colorprimary}];intcolor = A.getcolor (0,0); A.recycle (); Statuslayout.setbackgroundcolor (color); Layout.addview (statuslayout); }Special api21+.当API21+:可以调用系统API直接对状态栏着色if(Build.VERSION.SDK_INT>=Build.VERSION_CODES.LOLLIPOP){ this.getWindow().addFlags(WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS); this.getWindow().setStatus

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