android gif library

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Android 4.4.2 Dynamically add Jni library method Records (one JNI library layer)

load our written. So JNI library. This method is flexible, it is convenient to develop the transplant, and does not need to enter the framework directory in the source tree to do all kinds of tedious operation. Just write a. c file that meets the requirements, compile and generate the corresponding. So file, and there is no special requirement for the location, I usually put it in the corresponding board level directory (/device/nexell/realarm).Looks

Android 4.4.2 Dynamic addition of JNI library method Records (one JNI library layer)

the name implies, it is when the APK executes to load the. So JNI library that we have written. This method is flexible, and it is very convenient to develop the transplant. There is no need to enter a folder in the source tree to do all kinds of tedious operations, only need to write a. c file that satisfies the requirements, compile and generate the corresponding. So file, and there is no special requirement for the location, I usually put it in th

"Android Development experience" How to get all the audio file information in the library and update the Media Library when the file is deleted or removed

Reprint Please specify source: http://blog.csdn.net/zhaokaiqiang1992Today, an open blog, found a friend sent me a private message, ask the following questions, so close this article, for its doubts.From this friend's question, we need to understand the following questions, in order to give him a good answer:(1) How can I get information about all the songs in my phone?(2) When the song file changes, such as adding and deleting operations, how to update the Media

Android activity Toggle Animation Effect Library Switchlayout, view Toggle Animation Library, comparable to iOS

Thanks to the view interface switching animation experience of the app developed by many developers on iOS is very good, these are all iOS comes with, but Android's activity and other view switch animations do not provide native, So I wrote an android view switch animation effect library that can match iOS view toggle animation! switchlayout! Can be said to be the first on

Android NDK calls Third-party library files and cannot find a third-party library solution

how to invoke a third party library file (. So) in the Android NDK1. Create a prebuilt subdirectory under the Project/jni directory (directory name customizable).2. Put the third party. So in the prebuilt and create the ANDROID.MK, as follows:Local_path: = $ (call My-dir)Include $ (clear_vars)Local_module: = xxxLocal_src_files: = libxxx.soInclude $ (prebuilt_shared_library)3. Add in Project/jni/android.mkLo

Android-makefile with dynamic library, static library, and jar package

In the android development process in Linux, third-party static libraries, dynamic libraries, and jar packages are often used to develop their own applications. So, how can we compile makefiles for such applications?First, write the makefile with a dynamic library: 12345678910 include $(CLEAR_VARS)LOCAL_MODULE := libfreewrite-jni.soLOCAL_MODULE_CLASS := SHARED_LIBRARIESLOCAL_MODULE_PATH := $(TAR

Android JNI cannot find a solution for a third-party library cannot load library

) Local_module: = bblocal_src_files: = Libbb.soinclude $ (prebuilt_shared _library)3.libaa.so's MK file needs to be introduced in the above Mk.Local_path: = $ (call My-dir) include $ (clear_vars) local_module : = aalocal_src_files: = aa.cpplocal_ldlibs: =- Lloglocal_shared_libraries: = Bbinclude $ (build_shared_library) include $ (local_path)/prebuilt/android.mk This allows you to connect to a third-party library during the compile phase.2.

Android Studio relies on library project activity display problems and library engineering settings

Android Studio Reference Library project is not difficult, directly add dependent module can, but I have some strange problems during the operation, the bitter disturbance I all day, in order to sacrifice this poor day special mark.First describe my error phenomenon:After the studio configuration is complete, I can't wait to create a project, import the previously used

"Java&android Open Source Library code Anatomy" のandroid-async-http (How to design an elegant Android network request framework that supports both synchronous and asynchronous requests) begins

in the article "javaandroid open Source Library code anatomy" のandroid-smart-image-view, we mention Android-async-http This open source Library, this article formally begins to detail this library's realization, simultaneously unifies the source code to discuss how to design an elegant

Android Development: Open Source Library Speex supports arm64 dynamic library files

With the progress of the processor manufacturing process, and the continuous development of the Android system, recently out of the ARM64-V8A architecture, because the project uses the Speex of the third-party speech codec Dynamic library, the other architecture of the processor temporarily needless to say, all normal, Only to arm64-v8a here problem, in Android5.0 arm64 bit of mobile phone use voice will er

The method of compiling Java class Library and JNI Dynamic Library of Android system from source code _android

Using source code to compile the Java class Library of Android system1. Writing Java projects and android.mk files ├──android.mk └──src └──com └──lhw └──framework └──led Led.java file Package com.lhw.framework.led; /** * LED Operation Library * @author Micky Liu /public class LEDs {public Boolean

Android Open Source Library--gson Google official JSON parsing library

Official Document Address: http://google-gson.googlecode.com/svn/trunk/gson/docs/javadocs/index.htmlOfficial website: http://code.google.com/p/google-gson/JSON official website: http://www.json.org/json-zh.htmlAt present, the mainstream data transmission is using JSON, parsing JSON and converting to the corresponding type is the only way.Native Andoird is self-parsing JSON, but it is not easy to use before using Gson.First introduce the Android native

Ym -- Android (video and image) Loading and caching class library Glide,

Ym -- Android (video and image) Loading and caching class library Glide, Reprinted please indicate this article from Cym blog (http://blog.csdn.net/cym492224103). Thank you for your support! Preface At the Google Developer Forum held in Thailand, Google introduced us to a library named Glide, written by bumptech. This libr

The use of Android's glide library loading picture and its comparison with Picasso _android

Glide Glide is a media management framework for efficient, open source, Android devices that follows the BSD, MIT, and Apache 2.0 protocol releases. Glide has the ability to capture, decode, and display video stills, pictures, animations, and so on, and it has a flexible API that allows developers to apply glide to almost any network protocol stack. The main purpose of creating glide is two, one is to achieve smooth Picture list scrolling effect, the

Android Architecture and Development library that every Android developer should know

English Original: Android Architecture and Libraries every Android Developer should KnowAndroid's architecture encourages component reuse, allowing developers to publish data that shares activity, Service, and access to other applications, and can be managed based on security restrictions developed by the developer. That being said, today I will share some information about the

Android Image Library released by FaceBook-Fresco

Android Image Library released by FaceBook-Fresco Reprinted Original article: Introducing Fresco: A new image library for Android By tyrone Nicolas Translator: ZhaoKaiQiang Proofreader: Chaossss Proofreader: bboyfeiyu Proofreader: BillionWang Status: complete It is extremely important to quickly a

Android released the Android Library project to JCenter in 5 minutes

Android released the Android Library project to JCenter in 5 minutes Android-library-publish-to-jcenter is a project that helps Android Developers publish the AAR library to jcenter,

Android Support Library Introduction

We know that Android since the first generation release, its version update iteration speed can be said to be very fast, but Android is a mobile operating system, is facing all users, not an industry-specific system, which is to require this system in frequent updates, The large-scale system that already exists must be enabled to be compatible with the new version. To do this is to do the API compatibility

Android Open Source Library

Android Open Source LibraryTransferred from: http://blog.daimajia.com/android-library-collection/Thanks to the code home collection, very comprehensive.First, compatible class library Actionbarsherlock:action Bar is only supported after Android 3.0, Actionbarsherlock is

Android comes with Icon Library Android. R.drawable

Called in the XML file.android:title= "@string/secure_connect"android:orderincategory= "100"android:icon= "@android:d rawable/ic_menu_search" android:drawableright= "@android:d rawable/arrow_down_float"/> Called in the program.SetIcon (Android. R.drawable.stat_notify_error)Android comes with Icon Library Android. R.dra

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