Full parsing of Android property animation (bottom), Interpolator and ViewPropertyAnimator usage, interpolator
Reprinted please indicate the source: http://blog.csdn.net/guolin_blog/article/details/44171115
Hello everyone, welcome to continue to complete parsing of the Android property animation. In the previous articl
Brief introduction
Android animation mainly includes view animation and property animation, view animation includes tween animation and frame animation, tween
ends, and then performs some logical processing at the beginning or the end. This feature is fully achievable, and the animator class provides a AddListener () method that takes a animatorlistener, and we only need to implement this animatorlistener to listen to the various events of the animation.As you already know, Objectanimator is inherited from Valueanimator, and Valueanimator is inherited from animator, So either Valueanimator or objectanimator can use the AddListener () method. In addit
In some scenarios, We need to display a series of pages to users. For example, if we are developing a cartoon watching application, we may need to display a cartoon image to users. Users can use their fingers to slide the screen and switch between the previous cartoon and the next cartoon. In this case, viewflipper is a good choice.
1) view switching control-Overview of viewflipper
The viewfilpper class inherits from the viewanimator class. The viewanimator class inherits from framelayout.
View
The moji weather was upgraded over the weekend. It looks like the guiding interface is doing well. imitating it may be different from the original author's code implementation, but the implementation effect is similar. First, I would like to share my previous article, the basic knowledge of android Animation, Android UI development Article 12th-
Android Research Institute Game Development Frame Animation (3) Release 4. 28,201 2 Category [Game Development of Android Research Institute] If you need to reprint the original article, please note: Reprinted from Yusong Momo Program research institute this article link address: Game Development Frame Animation of
Android SDK introduces two types of Animation:
Tween animation (gradient animation ):Animation effects are produced by performing image transformations on specific objects, such as translation, scaling, rotation, fade-out, and fade-in.
Frame
Android property animation full parsing (medium), ValueAnimator and ObjectAnimator advanced usage, androidanimator
Reprinted please indicate the source: http://blog.csdn.net/guolin_blog/article/details/43536355
Hello everyone, in the previous article, we learned the basic usage of Android property animation. Of course,
This example for you to share the Android glide image loading code for your reference, the specific content as follows
1. General usage
Glide.with
. Load (URL)
. into (view);
With in can put the context, activity, fragment. When the activity, fragment, glide will load the picture according to the life cycle. Activity is recommended for use.
2. Set a picture of load and load failure
Glide.with (context)
. Load (URL)
. Placeholder
This article summarizes the commonly used attribute methods, and so on, the detailed study can use the following Guo Lin great God article:Android Property Animation complete parsing (top), basic usage of initial knowledge property animationAdvanced usage of Valueanimator and objectanimator for full parsing (medium) of Android property animationsAndroid Property Animati
() { // TODO Auto-generated method stub ifnull) { try { cartAnimation.root.removeAllViews(); catch (Exception e) { e.printStackTrace(); } super.onLowMemory(); } }The main part has been completed.See how it is called.CartAnimation cartAnimation = new CartAnimation(getActivity()); cartAnimation.setAnim(startImageview, shoppingCartView);No return value is required and you need to manipulate
In making references we can introduce Android animations to make the user feel more interactive, let's take a look at an example of how to use the Android animation to achieve the window's jitter effect.1. Introduce the animation file:2. layout file:3.java file, we introduce animations to make the Relativelayout layout
2011.10.28 Note: If you need to stop the widget at the position after the animation, you need to set the Android: fillafter attribute to true on the set node. By default, after the animation ends, the system returns to the position before the animation. After setting Android
This blog is mainly about the animation XML parameters before the 3.0 property animation1 Alpha Gradient Transparency animation effectXML version= "1.0" encoding= "Utf-8"?>Setxmlns:android= "Http://schemas.android.com/apk/res/android" > Alphaandroid:duration= "+"Android:fromalpha= "0.0"Android:toalpha= "1.0" /> transparency controls the
[Android] mobile guard UI switching animation, android guard
Create a file tran_out.xml in/res/anim/
Add a
Set the X axis source coordinate android: fromXDelta = "0"
Set the x-axis coordinate. android: toXDelte = "-100% p" indicates the entire parent form.
Set Y axis source
The ultimate goal of this blog series is to teach you to implement more sophisticated Android custom controls. So the knowledge points are not just cramped on the custom view itself. In fact, some of the more brilliant custom controls on GitHub are now made up of three parts.First: Animation second: Custom view third: Touch slide control. So our series also starts with
Android Simple animation effects are available in the Animtion Class 1. animate in XML; 2. Animate in Java code. Animation-related properties
Table I: Set properties
Name
Property
Note
Android:shareinterpolator
Whether to share the insertion device
When sharing, four child nodes are used with one insert
This article describes the animation implementation of Android development. Share to everyone for your reference. The specific analysis is as follows:
The animation is divided into three kinds:
Frames-by-frame animation, layout animations, and control animations
Control animatio
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