Android development-listening for mobile phone calls
TelephonyManager is a service class that manages the call status and network information of a mobile phone. It provides a large number of getXxx () methods to obtain information about the telephone network. For details about TelephonyManager, refer to Android development to obtain SIM card information of mobile
Android package Activity and other classes into jar packages for third-party calls.
When developing a java project, a project may be divided into multiple modules. To achieve decoupling and independence between modules and improve the reusability of modules, generally, projects are divided into multiple java projects by module for development. Finally, system integration is realized through jar packages a
the hover window to get a click event.In addition modify Androidmanifest mainactivity (Android.intent.action.MAIN) for the activity that you need. The default is untiyplayernativtiactivtiy when exporting.Problems found:When running with Eclipse or packaging the installer apk, in the Unity C # codeThe #if Untiy_editor was established. Other words. You need to write the relevant code for Android execution directly instead of the macro definition.I just
I have been studying the implementation of voice calls recently. Now I have recorded my Implementation ideas here. However, this is a simple idea and a learning conclusion after Google and Baidu because of the first access to voice calls.
I think a voice call system has at least four modules. These are PCM (Pulse Code Modulation) Speech collection, encoding/decoding, network transmission, and audio playback
savedinstancestate) {super.oncreate (savedinstancestate);//Setcontentview (R.layout.main); TextView TV = new TextView (this), Tv.settext ("" +intfromjni ()); Setcontentview (TV); public static native int intfromjni ();//Port static {system.loadlibrary ("Myfirstjni");}}Where Intfromjni is the function to be called from so. We need to generate. h files for so files first.3. Jump to the Android project's bin\classes directory via Cygwin and enter the J
and C + + execution performance is far above Java, such as to invoke some of the driver class interface, such as ...
This article demonstrates how Java calls C + + code, which is the use of JNI.JNI layer, can be divided into the upper Jni, with the lower JNI.The JNI upper layer is implemented in Java, and the JNI lower layer is implemented in C + +.The approximate invocation relationship is this:The implementation of the JNI upper and lower laye
(Keycode.menu)) { application.quit (); }}privatevoidongui () { if (Guilayout.button ("openactivity", guilayout.height)) { androidjavaclassjcnBsp;=newandroidjavaclass ("Com.unity3d.player.UnityPlayer"); NBSP;NBSP;NBSP;NBSP;NBSP;NBSP;ANDROIDJAVAOBJECTNBSP;JONBSP;=NBSP;JC. GetstaticMain View Ongui methodThere is a button in it that shows the open ActivityThe following three lines of code specify the actions the button clicks to performThe first two lines are basically fixed usageThe third line is
), ContentProvider added a new method that can be used to make cross-process method calls, as defined in the ContentProvider method:Bundle call(String method, String arg, Bundle extras)In terms of ease of use, this is not aidl so troublesome, and more extensibility, and no broadcast too dependent on the system, API 11 should be the main drawback, and other shortcomings temporarily did not find, welcome to add.
BroadcastBroadcast is the simplest: t
To listen to Android calls and answer calls, you only need to write a receiver inherited from broadcastreceiverimport android in step 2. app. service; import android. content. broadcastreceiver; import android. content. context; i
Android calls camera error setParameters failed deep Parsing1. Camera
Camera is supported in the Android framework and allows you to take photos and videos. Therefore, you will always encounter some problems when using camera development, such as the following:
E/AndroidRuntime (1542): java. lang. RuntimeException: setParameters failedE/AndroidRuntime (1542): at
;....\build\intermediates\classes\debug [ Your package name + class containing the native method]Mine is:g:\demo\qrreinrein\app\src\main>javah-d Jni-classpath D:\sl\android-develop\android-sdk-windows\platforms\ Android-22\android.jar, .... \.. \build\intermediates\classes\debug Com.cirein.qrcode.QRCodeManagerWhen finished, a JNI file is generated under the Mian
can set the encoding of the audio * Audioencoder Inner class defines two encodings in detail: Audioencoder.default, AUDIOENCODER.AMR_NB */Mediarecorder.setaudioencoder (MediaRecorder.AudioEncoder.DEFAULT); /** * After setting the recording, save the location of the audio file */mediarecorder.setoutputfile ("FILE:///SDCARD/MYVIDO/A.3PG"); /** * Be sure to call the Prepare method before you call start to start recording. */try {mediarecorder.prepare (); Mediarecorder.start (); }
a person who has not used Java and Android to develop the Android application use case with C + + so library using the hello-jni of the NDK (for example), for those unfamiliar with Java and Android, it takes time and hopefully this article helps people like me, welcome to reprint: 1. Download install Android SDK and ND
-5svtmwyeaaelvavv6l8304.jpg"/>4.Copy to the Plugins/android folder in the Unity project , such as, and unzip the Zx.jar package in the bin folder650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M00/54/50/wKioL1R-54_x4MhpAAAqaJpMInA911.jpg "title=" 5.jpg " alt= "Wkiol1r-54_x4mhpaaaqajpmina911.jpg"/>5, set the release package reference Path, note the same as the Android class package650) this.width=650;
Cocos2d-x calls android embedded browser to open the web page, you can input the URL from the entrance, C ++ calls android api can be achieved. The method is also simple.
1. Modify CCApplication. h and CCApplication. cpp under "cocos2dx \ platform \ win32" and add functions
Header file Declaration
Void openURL (const c
1. CreateNative MethodPublic final static native int startservice ();2. Select Project Right click on Android Tools->add native support will generate JNI fileThe 3.CD user/alarmtest/bin/command enters the project's classes execution Javah Com.li.JNI package name. Class name can generate Com_yfz_jni.h file and then copy the com_yfz_jni.h file to the JNI file4 Modify Android.mk FileLocal_path: = $ (call My-dir)Include $ (clear_vars)Local_module: = Test
sort. This would almost guarantee that you'll get exc_bad_access next time you use this variable.So Android gives your JNI error (App bug) error to prevent-getting undebugable exc_bad_access. Now there is the ways to avoid this error.
You can set targetsdkversion in your manifest to version one or less. This would enable JNI bug compatibility mode and prevent any problems altogether. This is the reason so your old examples is working.
Yo
Special Links: Phone calls, SMS, Email;iphone and Android appsThe following article is mainly about how the links in the Web page are written to activate the function of the phone.For example, the page shows a phone number, when the user clicks the phone number in the mobile browser, the opportunity to pop up the dial panel, or the SMS program will start.1. CallIn Andro
From: http://www.hzhike.com/School/2011/201106/20110609222132.html
After a simple Google/Baidu, I found that android has no ready-made API to reject calls. Android can intercept text messages by registering broadcastreceiver. Because this broadcast is an ordered broadcast, the broadcast receiver can be terminated in advance as long as the priority is higher tha
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