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Beginning SDL 2.0 (2) Twinklebeardev SDL 2.0 Tutorial

This article organizes and briefly introduces the Twinklebeardev SDL 2.0 Tutorial related content (hereinafter referred to as tdsdltutorial).This is a learning summary as I learn and understand SDL2.0 features.The tdsdltutorial consists of 7 lesson. Lesson 0 is primarily about the configuration of the SDL2.0 development environment (Visual Studio, MinGW, Linux gcc, etc.).Lesson 1 and Lesson 2 describe the l

SDL game tutorial Lesson 1 Basics

Translation statement: This series of tutorials comes from Dev hub and all the right to interpretation belongs to the original author. I translated this series of tutorials only from my hobbies. Because I am also a beginner and have a limited level of English, it is inevitable to make mistakes. Address: http://www.sdltutorials.com/sdl-tutorial-basics/ These courses are intended for those who have certain C

Dev hub SDL tutorial Translation

Translated by eplaylity: SDL game tutorial Lesson 1 Basics SDL game tutorial Lesson 2 coordinate and block replication SDL game tutorial Lesson 3 message (events) SDL game

SDL development tutorial

SDL Development Library: http://www.libsdl.org/ SDL development Tutorial: http://tjumyk.github.io/sdl-tutorial-cn/index.html English SDL development Tutorial: http://www.lazyfoo.net

SDL game tutorial Lesson 4 Jingzi game

Translation statement: This series of tutorials comes from Dev hub and all the right to interpretation belongs to the original author. I translated this series of tutorials only from my hobbies. Because I am also a beginner and have a limited level of English, it is inevitable to make mistakes. Address: http://www.sdltutorials.com/sdl-tutorial-tic-tac-toe/ At this time, we have laid a good foundation for d

Lazy SDL Tutorial Translation----Lesson Timing

Original: http://lazyfoo.net/tutorials/SDL/22_timing/index.php Timing Timing Last Updated 3/10/14 Another important part of any sort of gaming API are the ability to handle time. In this tutorial we'll make a timer we can restart. Another important part of any game API is the ability to handle time parameters. In this tutorial, we will write a timer that can be

SDL game tutorial Lesson 5 Animation

Translation statement: This series of tutorials comes from Dev hub and all the right to interpretation belongs to the original author. I translated this series of tutorials only from my hobbies. Because I am also a beginner and have a limited level of English, it is inevitable to make mistakes. Address: http://www.sdltutorials.com/sdl-animation/ In the last lesson, we tried to complete a word game. I hope you can all run successfully. Otherwise, you

FFmpeg + SDL tutorial-compile a simple PLAYER 2 (output video to the screen)

The complete code below is compiled in vc2005. As you can see, after the program runs, the video is played out, but the playback delay is not added, so the video is crazy. Adding latency to the video will be implemented in tutorial 5, at present, the program can sleep for several seconds after playing a frame to improve the running status. // FfmpegExe. cpp: Main project file.

Providing SDL SaaS Services is the only way to reduce the SDL implementation threshold and promote SDL

"Microsoft SDL acclimatized, where does the domestic SDL go?" The embarrassing situation that SDL is difficult to promote in China is mentioned in the report.Janusec's security researcher argues that the main reasons for the difficulty of promoting SDL (Security development cycle) are:First, there is a lack of professi

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed?

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed? -- Linux general technology-Linux programming and kernel information. The following is a detailed description. For example, I used apt-get to install the sdl software package on ubuntu9.04 and wrote an

Beginning SDL 2.0 (3) SDL Introduction and BMP rendering

SDL is a cross-platform multimedia library. To achieve cross-platform, SDL provides a simple interface library abstraction, such as the Sdl_window used to represent window handles, Sdl_surface, sdl_texture, sdl_renderer for processing screen refreshes and basic graphical drawing, Provides various events (mouse, keyboard, gamepad, etc.) Input events, window message events are used to simulate message-based e

SDL Installation of SDL distance

I wanted to write something about SDL early on, and I didn't have time to make it, and now I have time to record my 1.1-point journey to SDL. SDL (Simple DirectMedia Layer) is a free Cross-platform multimedia development package for games, Game SDK, demo software, simulators, MPEG players, and other applications. SDL's capabilities are quite powerful ... Specif

SDL programming, sdl

SDL programming, sdl I. Introduction SDL is a cross-platform multi-media library written in C. It provides low-level access interfaces for audio, video, keyboard, mouse, control bar, and 3D hardware through OpenGL and Direct3D. It is widely used in MPEG playback software, simulators, and many games, including the Linux version that won the grand prize "Civilizat

SDL Quick Start

SDL can be dragged or closed.What I want to say is that SDL is really simple. When I look at the tutorial, I basically only need to look at the source code to understand most of the meaning. As shown in the following key section, although SDL only supports BMP, someone has created a library named sdl_image that suppor

The simplest Video Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl

; YUV The SDL pixel data player implements: YUV-> display Source code of FFmpeg Video Decoder /*** The Simplest FFmpeg-Based Video Decoder * Simplest FFmpeg Decoder ** leixiao Lei Xiaohua * leixiaohua1020@126.com * China Media University/Digital TV technology * Communication University of China/Digital TV Technology * http://blog.csdn.net/leixiaohua1020 ** this program implements video file decoding into YUV data. It uses libavcodec and * libavformat.

What is SDL?

· What is SDL? SDL (Simple DirectMedia Layer) is a free cross-platform multimedia development kit suitable for games, game sdks, demo software, simulators, MPEG players, and other applications. Currently, it supports windows, Linux, WinCE, Mac OS, and Symbian OS. It is widely used in many famous games. The most famous game is the civilization that won the liunx Game Development Award: Call to power ). ·

The simplest Audio Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl

tutorial on FFmpeg audio decoding. * By studying this example, you can understand the FFmpeg decoding process. ** This software decode audio streams (AAC, MP3 ...) to PCM data. * Suitable for beginner of FFmpeg. **/# include After the running result program is run, the following audio files are decoded. The decoded PCM sample data is saved as a file. You can use Adobe Audition to set the sampling rate and other information to view the PCM content.

SDL getting started

SDL_Init( SDL_INIT_EVERYTHING ); //Quit SDL SDL_Quit(); return 0; } Compile command: G ++ main. C-o main-lsdl If the program can be compiled and run, the SDL installation is successful. 4. Load a bitmap SDL can easily load bitmap. Copy a BMP image to the project folder and modify the Code as follows: #include Compile and run: To load images i

Simplest FFMPEG+SDL-based audio player: split-decoder and player

This article complements the two examples in the simplest ffmpeg+sdl-based audio player: The FFmpeg audio decoder and the SDL audio sampling data player. These two sections are the two examples that are split out from the audio player. The FFmpeg audio decoder enables the decoding of video data to PCM sampled data, while the SDL audio sampling data player enables

[Load] SDL: make Linux interesting

SDL: make Linux interestingSimple DirectMedia Layer Library brings the best game for Linux Sam lantingaLoki entertainment software programmerSeptember 1999 Content: What is SDL? The origins of

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