(R.menu.main, menu); return true;} Handle Menu Event @overridepublic boolean onoptionsitemselected (MenuItem item) {Drawview Drawview = (drawview) Findviewbyid ( R.ID.DRAWVIEW1), switch (Item.getitemid ()) {//sets the method to run for the menu subkey with ID menu_exit.Case R.id.menu1_sub1:drawview.paint.setstrokewidth (1); Break;case R.id.menu1_sub2:drawview.paint.setstrokewidth (5 ); Break;case r.id.menu1_sub3:drawview.paint.setstrokewidth (Break;case); R.ID.MENU1_SUB4: DrawView.paint.setStro
minus Getboundingclientrect method returns the left, top value.Here is the implementation code:Just such a simple mouse painting function is completed, the shortcomings are also, for example, can not draw a point ... I personally think that using canvas to do drawing or relatively weak, some of the complex features are not very good to achieve, but you can also try to, for example, to add a method to save the picture, define Draw.prototype.save = fun
"Spectrum.js"
The value assignment is in JSON mode, using "Jquery.json-2.4.js"
When using JSON assignment, because I have a JS wrapper class for graphics, and with their own definition of the method, so at the time of assignment there will be a problem of the definition of their own method, the original because of parsing JSON, the object will be parsed as object instead of my definition of objects, so it is necessary to deal with the human
All code +html A total of 600 lines, which in
HTML5 Canvas: initial Canvas, html5 initial canvas
Canvas and HTML 5 can be used to do many things, such as drawing, animation, and game development.
Canvas Element
Canvas.
In addition to common attributes, the
Before using canvas to paint, are directly in the canvas label directly written on the width of the high, no problem, but also did not explore why the width of the canvas directly in the label, because the various data examples are so written. Today, Mr Wang raises a question: If you write the width and height in 1. Width: 400, High: 300, direct write in 2, delet
Canvas learning diary 1: canvas learning Diary
As a result of my work, canvas is one of the most powerful elements of html5. Using it can do some wonderful things in the browser. You have heard more or less about the powerful use of canvas. I will not go into details here.
The powerful function of
, Canvas.height/2 + the); Ctx.stroketext ("Hello Canvas Stroke", Canvas.width/2-200, Canvas.height/2 + the); Script> Body>HTML>The result we expect is this:and the actual results of the implementation:from the execution results, it's really a magnified Hello , what is this for? In fact, I think I can understand it this way, it is a projection cloth, because the real drawing is not on it, but on a drawing boar
Canvas needs to define the width and height directly in the label. canvas label DefinitionThis article mainly introduces why canvas needs to define the width and height directly in the label. This is a special test, which is very practical and recommended to friends.
In the past, when I used canvas to draw images, I wr
previously used Canvas when drawing, they are directly in the Canvas The label directly written on the width of the high, no problem, but also did not explore why the width of the directly written in Canvas tag, because it's written in every case of data. Today, Mr Wang raises a question: If you write the width and height in 1. Width: 400, High: 300, direct writ
null)Type: Generating picture types (' image/jpeg ' or ' image/png ')Size: Generates thumbnails, the effect of generating thumbnails is mainly referenced by the CSS3 background-size properties:Contain: equal scaling and stretching, the picture is all displayed;Cover: equal scaling and stretching, the picture of the container completely covered;Auto: The picture is not stretched and centered.Mark: WatermarkText watermark: Mark = {padding:5, height:18,
Simple implementation of graffiti Html5 write your own canvas, html5 canvas
I recently learned that I was amazed by html5's powerful drawing function. So I wrote a little theme: Graffiti board. The following functions can be implemented: painting, color change, and paint brush size adjustment.
Html5 plotting can be divided into points, lines, faces, circles, imag
1, the development of online drawing board(1) After the page is loaded, we get the (2) Two toolbars above the canvas to select the stroke color and stroke thickness. Clicking inside the element invokes the corresponding binding method, which sets the Strokestyle property to a different color, or sets the LineWidth property to a different thickness.
The online demo is as follows:
-Color--Thickness--Oper
The difference between width and height of H5 canvas and width and height of style is h5canvas.
Width height attribute of Canvas
1. When the width height attribute is used, the display will not be stretched normally.
The running effect is as follows:
2. When a style is used, the image is stretched (deformed ),
This article is translated from: Http://dev.opera.com/articles/view/html-5-canvas-the-basics
Briefly
The HTML 5 specification introduces many new features, one of the most anticipated of which is the canvas element. HTML 5 Canvas provides a way to draw graphics through JavaScript, which is easy to use but powerful. Each can
browser only needs to be drawn once to form a picture.
Using only one Canvas DOM element, reducing the number of DOM and rendering complexity, can turn the original CPU-intensive into GPU operations. The vast majority of Canvas is accelerated rendering with hardware GPU.
The ALU (computational unit) of the GPU is much more than the CPU, while the control operation (logic) can be done in the CP
The HTML5 specification introduces many new features, one of the most promising ones is the Canvas Element. HTML5Canvas provides a JavaScript method for Drawing Images. This method is simple but powerful. Each Canvas element has a "context" (as imagined on the drawing board ...,. The HTML5 specification introduces many new features, one of the most promising ones
At the HTML5 list, we mention that HTML 5 is crowned with a lot of hats, the highest of which is the controversial "flash killer". It critics like to use the word, the killer everywhere. Whether it's a killer or not, some of the new features introduced in HTML 5 are really exciting. One of the most anticipated is the canvas element.As part of the HTML5 standard, the canvas element allows the script to rende
Trial support Canvas Browser, no JS dependency, the use of new HTML5 technologyDrawboard.renderdrawer (' Myhandwrite ', {PenColor: ' #FF0000 ',Penwidth: ' 1px '});Render the entire drawing board in just a piece of code? 1. File Drawer.js/*** @class Canvas Drawboard* @author Jason * @version 1.1* @singleton* @fileoverview* Build DATE:2014/04/12* The application is
Canvas technology is used.Real-time DataCanvas is ideal for non-interactive real-time data visualization. For example, real-time weather data.Charts and graphsYou can use SVG or Canvas to draw related graphs and charts. But if you want to emphasize operability, SVG is undoubtedly the best choice. If you do not need interactivity and emphasize performance, Canvas
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