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Use Google Maps in ASP. NET)

your Google Maps API key Googlemapforaspnet1.googlemapobject. apiversion ="2"; // Select the Google Maps API version Googlemapforaspnet1.googlemapobject. width ="800px";Googlemapforaspnet1.googlemapobject. Height ="600px"; // Defines the size of the Google map control Googlemapforaspnet1.googlemapobject. zoomlevel =14; // Defines the scaling level. The default value is 3. Googlemapforaspnet1.googlemapobject. centerpoint =NewGooglepoint ("

MFC method to avoid window flickering (onerasebkgnd ).

fast, so we thought of using the bitblt function. It supports the copying of graphic blocks at a fast speed. We can plot the image in the memory first, then use this function to copy the completed graph to the foreground, and disable background refresh. This eliminates the flash swap. The above is the basic idea of Double Buffer plotting. Program by using the common graph method. Add the drawing code to the ondraw function of the video class. Here we draw a number of concentric circles, the Cod

Pay attention to cbutton during re-painting)

widgets (omitted) // Display the text of the button If (strtext! = NULL){Cfont * hfont = getfont ();Cfont * holdfont = PDC-> SelectObject (hfont );Csize szextent = PDC-> gettextextent (strtext, lstrlen (strtext ));Cpoint Pt (rect. centerpoint (). X-szextent. CX/2, rect. centerpoint (). Y-szextent. cy/2 );If (State ods_selected)PT. offset (1, 1 );Int nmode = PDC-> setbkmode (transparent );If (State ods_di

Rectangle connect)

The problem of rectangular line connection is to establish a line with no overlay twists and turns between two rectangles (the line does not cover the image). My method is as follows: Cpoint PTS [5]; // output the vertex list of The Link Int NPTS; // Number of point points in the output point list Void getrectconnectlines (cpoint * pts, int NPTS) { Crect recta, rectb; // two rectangles Cpoint AC, BC; // rectangular Center Crect rectc; // a rectangle with a center link Int a

Xamarin.ios Implementing a circular progress bar

usingSystem;usingUIKit;usingSystem.Drawing;usingcoreanimation;namespacepmm{ Public classProgresscircleview:uiview {protectedCashapelayer _progresscircle; protectedCashapelayer pagegraycircle; Public Overridecoregraphics.cgrect Bounds {Get { return Base. Bounds; } Set { Base. Bounds =value; Graycircle (); } } PublicProgresscircleview () {graycircle (); } /// ///redraws the Progress Circle. If

Ios-center and bounds usage

////VIEWCONTROLLER.M//movepicture////Created by Yaguangzhu on 15/7/28.//Copyright (c) 2015 Yaguangzhu. All rights reserved.//#import "ViewController.h"@interfaceViewcontroller ()-(Ibaction) Move: (UIButton *) sender;-(Ibaction) Scale: (UIButton *sender; @property (weak, nonatomic) Iboutlet UIButton*Btnicon;@end@implementationViewcontroller- (void) viewdidload {[Super viewdidload]; //additional setup after loading the view, typically from a nib.}- (void) didreceivememorywarning {[Super didreceive

MicroStation visual interface of VBA

provided.", vbcriticalExit SubEnd IfDimLinepoints () asPoint3DReDimLinepoints (0 to(UBound(Pointelems) +1) \3) asPoint3DDimI as LongDimPointcounter as LongDimMyline aslineelement forI =LBound(Pointelems) to UBound(Pointelems)Step 3linepoints (pointcounter). X=Pointelems (I) linepoints (pointcounter). Y= Pointelems (I +1) linepoints (pointcounter). Z= Pointelems (I +2) Pointcounter= Pointcounter +1NextISetMyline = CreateLineElement1 ( Nothing, Linepoints) Activemodelreference.addelement MylineE

The camera follows the lead and moves

void MPlayer::setMapPointByMplayer() { Size visableSize = Director::getInstance()->getVisibleSize(); Size mapTileNum = getGameMap()->getMapSize(); Size tiledSize = getGameMap()->getTileSize(); //世界大小 2.x CCSizeMake size = size ( maptilenum width * Tiledsize width Maptilenum height * Tiledsize height point = Msprite -> Span class= "PLN" >getposition (); float = Mplayerpoint x > Visablesize width / 4

Double buffering Technology in MFC (solving the problem of drawing flicker)

OnDraw function of the view class. Here we draw a number of concentric circles, the code is as follows:cbcdoc* PDoc = getdocument (); Assert_valid (PDOC); CPoint Ptcenter; CRect Rect,ellipserect; GetClientRect (= rect. CenterPoint (); for (int i=;i>0; i--) { ellipserect.setrect (ptcenter,ptcenter); Ellipserect.inflaterect (i*, i*); PDC--Ellipse (Ellipserect);}Compile and run the program, try to change the window size, you can find

To create a non-modal dialog box

Modal dialogs are DoModal, and non-modal dialogs are created by create. ctestdlg* Octestdlg; Octestdlg = new Ctestdlg (this); Octestdlg->create (Idd_media_server_space_alert, this); CRect rect; This->getclientrect (rect); CRect Rectdisk; Octestdlg->getwindowrect (rectdisk); Octestdlg->setwindowpos (NULL, Rect. CenterPoint (). X-rectdisk.width ()/2, Rect. CenterPoint (). Y-rectdisk.height ()/2,

"MFC" MFC drawing does not flicker--double buffering Technology

the basic idea of double-buffered drawing.First, according to the normal diagram method to program. That is, add the drawing code to the OnDraw function of the view class. Here we draw a number of concentric circles, the code is as follows:cbcdoc* PDoc = GetDocument ();Assert_valid (PDOC);CPoint Ptcenter;CRect Rect,ellipserect;GetClientRect (rect);Ptcenter = rect. CenterPoint ();for (int i=20;i>0;i--){Ellipserect.setrect (Ptcenter,ptcenter);Ellipsere

C # GDI + programming (II)

(brush, rect);} The color of the center point above is white, the color on the path (point) is black, that is, from the center point to the point on each path, it is white to black gradient. Alternatively, you can specify the center point yourself, if you do not want to use the PathGradientBrush computed center point, specify CenterPoint, such as a brush. CenterPoint = new Point (20, 50); path painter mult

quartz2d drawing of iOS randomly drawn pentagram

1.single Pentagram drawingThe last time I talked about using quartz2d in iOS to draw basic graphics, today to draw a more complex graph-pentagram, pentagram everyone is very familiar. First to analyze the painting of the pentagram, a pentagram.1. The average circumference is equal to five, then each angle is 360/5, then the dots are wired to draw the pentagram .2. the angle of each connection is 360/5*2, but the sine cosine of iOS is calculated using radians. Here it is necessary to review the

Labeling rotation with measured objects

straight line cannot determine the plane.So we can't decide the plane at. We can do it. The key issue is how to select the third point. The third point must be stable relative to the red line segment, so after the block is rotated, we can still find it back. So I thought of finding the center point of the block, and then building a plane. According to the position before and after the plane, the problem was solved by obtaining the matrix of changes. Original matrix: Vector3d vecx = (P2

MFC button cxpbutton class, the code reading is quite good

), getsystemmetrics (sm_cyedge )) ); // Fill the base color of the button * poldbrush; If (m_bover) {poldbrush = PDC-> SelectObject ( m_fillactive); dogradientfill (PDC, rect) ;}else {poldbrush = PDC-> SelectObject ( m_fillinactive); dogradientfill (PDC, rect );} // draw the internal border if (m_bover | m_bselected) drawinsideborder (PDC, rect) based on the button status; PDC-> SelectObject (poldbrush ); // display the button text if (strtext! = NULL) {cfont * hfont = getfont (); cfont * hol

Cxpbutton class (VC button self-painting)

; SelectObject (hfont );Csize szextent = PDC-> gettextextent (strtext, lstrlen (strtext ));Cpoint Pt (rect. centerpoint (). X-szextent. CX/2, rect. centerpoint (). Y-szextent. cy/2 );If (State ods_selected)PT. offset (1, 1 );Int nmode = PDC-> setbkmode (transparent );If (State ods_disabled)PDC-> drawstate (PT, szextent, strtext, dss_disabled, true, 0, (hbrush) null );ElsePDC-> drawstate (PT, szextent, str

Crect class in VC

rectangle, create a single document project SDI, and modify the ondraw function: Void csdiview: ondraw (CDC * PDC) { Csdidoc * pdoc = getdocument (); Assert_valid (pdoc ); Crect r1 (10, 20, 110,220 ); PDC-> rectangle ( R1 ); } Int width () const; Get the width, int iwidth = r1.width (); The iwidth is 100. Int height () const; Get the height. Int iheight = r1.height (); The iheight result is 200. Csize size () const; Obtain width and height. csize size = r1.size (); size. CX is 100, and size. Cy

Custom XP button (2)

(rect. centerpoint (). X-szextent. CX/2, rect. centerpoint (). Y-szextent. cy/2 );If (State ods_selected)PT. offset (1, 1 );Int nmode = PDC-> setbkmode (transparent );If (State ods_disabled)PDC-> drawstate (PT, szextent, strtext, dss_disabled, true, 0, (hbrush) null );ElsePDC-> drawstate (PT, szextent, strtext, dss_normal, true, 0, (hbrush) null );PDC-> SelectObject (holdfont );PDC-> setbkmode (nmode );}

Tiled map in cocos2d-x

size of the current screen. ccsize winsize = ccdirector: shareddirector ()-> getwinsize (); // If the genie is on the left or right side of the screen, the value of X is the current x value of the genie. Otherwise, the value of X is half the screen width. Int x = max (position. x, winsize. width/2); // obtain the size of the entire map. ccsize mapsize = _ tilemap-> getmapsize (); // obtain the width and height ccsize tilesize = _ tilemap-> gettilesize (); cclog ("% lf, % lf", mapsize. width, ma

Raywenderlich.com's swift Programming style guide

initialized before use, as the Viewdidload method will set all the sub-views, you can use! Do an implicit unpacking of this variable. When visiting a optional value, assume that the value is only visited once, or that there are too many optioanl values associated. Then use optional Chaining:Myoptional?. anotherone?. Optionalview?. Setneedsdisplay ()Suppose you want to make it easier to split a package and then run multiple operations. Binding with optional:If let view = Self.optionalview { //D

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