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Basic Android tutorial -- 8.3.16 Canvas API (Part 1)

degrees around the coordinate origin. The value is positive clockwise.Parameters: Degrees is the rotation angle, px and py are the coordinates of the specified rotation center (px, py) Example: Rect rect = new Rect(50,0,150,50); canvas.translate(200, 200); for(int i = 0; i Running Effect: Code Analysis: Here, we first call translate (200,200) to move the coordinate origin of the canvas to (200,200) and then draw the canvas.The drawn results can be completely displayed o

IBM AIX System hardware configuration Information view command----LSCFG

-d1 diskette drive . . NBSP;3 to Display the name, location, and description for devices specified by the logical name proc without VPD, enter:lscfg-lproc\*The system displays information for all devices with logical names beginning with Proc, as follows: PROC0 NBSP;U1.1-P1-C1 processor Proc1 NBSP;U1.1-P1-C1 processor PROC2 NBSP;U1.1-P1-C1 processor PROC3 NBSP;U1.1-P1-C1 processor proc4 NBSP;U1.1-P1-C2 proc

Common algorithm design method (6)-greedy method

start time is 0. When the solution cannot be found, add 1 to start and find the solution again. The following procedure is detailed.[Program]# Include Int delta_ I [] = {2, 1,-1,-2,-2,-1, 2 };Int delta_j [] = {1, 2, 1,-1,-2,-2,-1 };Int Board [8] [8];Int exitn (int I, Int J, int S, int A []){Int I1, J1, K, count;For (COUNT = k = 0; k {I1 = I + delta_ I [(S + k) % 8];J1 = I + delta_j [(S + k) % 8];If (I1> = 0 I1 A [count ++] = (S + k) % 8;}Return count;}Int next (int I, Int J, int S){Int M, K, m

One programming practice [ASP + MSSQL]

I am a rubber and plastic product manufacturer. In February, the organization leader asked me to develop a production process data checklist to check the accuracy of the process data. The basic principles of the report are as follows:Subsequent processes: number of genuine products today + number of decommissioned products in subsequent processes today = number of genuine products in this process today + number of items retained in this process today-number of items retained in this process yest

Flash make elastic button

Button Software:Flash MX 2004 Effect:We want to do a flexible button, the mouse moved to the button, it will be flexible, the mouse moved away, the opposite. http://bbs.flash8.net/bbs/UploadFile/2005-5/2005518213136939.swf principle:First, we need to set the maximum value of the mouse on the MC, setting the initial value. The elastic setting of resistance, the speed of elasticity. Set the initial value of the effect, and then calculate the size of the loop is to make the button elastic rathe

Android Trend Chart

(int i = 0; i int SX = i * xUnit + radius;int SY = arr[i] * YUNIT;int EX = (i + 1) * xUnit + radius;int code = Arr[i + 1];int EY = code * YUNIT;if (SY = = 0) {SY = radius;}if (EY = = 0) {EY = radius;}if (SY >= Height-radius) {SY = Height-radius;}if (EY >= Height-radius) {EY = Height-radius;}if (i = = 0) {Canvas.drawline (SX, 0, SX, height, paintreferline);Canvas

In-depth A * algorithm-analysis of the application of a * Algorithm in searching for Shortest Paths

) indicates the depth from the starting node to N nodes in the state space, and H (n) indicates the straight line distance from the position of the map where n nodes are located to the target position. Ah! One is the state space and the other is the actual map. Do not make a mistake. In detail, there is an object A. The coordinates on the map are (XA, ya), and the coordinates of the target B to which a wants to reach are (XB, Yb ). When you start searching, set a Start Node 1 to generate eight c

In-depth A * algorithm-analysis of the application of a * Algorithm in searching for Shortest Paths

estimated price of N to the target. In this example, g (n) indicates the depth from the starting node to N nodes in the state space, and H (n) indicates the straight line distance from the position of the map where n nodes are located to the target position. Ah! One is the state space and the other is the actual map. Do not make a mistake. In detail, there is an object A. The coordinates on the map are (XA, ya), and the coordinates of the target B to which a will arrive are (XB, Yb ). When you

Bidirectional breadth-first search

: array [1 .. 8] of longint = (,-1,-, 2,-2,-2); DY: array [1 .. 8] of longint = (2,-,-1); var N: longint; Q: array [0 .. 1000000] of record X, Y: longint; end; flag, step: array [0 .. 400, 0 .. 400] of longint; t, I, J, K: longint; Head, tail: longint; Function check (X, Y: longint): Boolean; begin If (X> = 0) and (y> = 0) and (x True ) Else Exit ( False ); End; Procedure main; var Sx, Sy, TX, Ty, X, Y: longint; XX, YY: longint; I, J, K: longint; beg

How unity loads torch light

order, and the matrix should be arranged in the order of x y z, then multiply by Z x Y). Assume that the Z angle is rotated by the Z axis, the X angle is rotated by the X axis, and the Y angle is rotated by the Y axis, then the matrix formula is (in which CZ represents cos (z) SZ represents sin (z )): CZ * Cy + SX * Sy * SZ * CX-sy * CZ + SZ * SX * Cy ------------ right ---> X -SZ * Cy + cz *

Animation for catransform3d

build simple or complex conversions for reuse. CATransform3DMakeTranslation CATransform3DMakeScale CATransform3DMakeRotation CATransform3DTranslate CATransform3DScale CATransform3DRotate Catransform3d transform function for moving, rotating, and scalingFunctions and usageCatransform3dmaketranslationReturns the transform of moving '(TX, Ty, TX. T' = [1 0 0 0; 0 1 0 0; 0 0 1 0; TX ty TZ 1].Catransform3dtranslateTranslate 't'( Tx, Ty, Tz) 'and return the result: * t' = translate (TX, Ty, T

Android uses canvas to draw arrows

paint brush default style */Public void setpaintdefaultstyle () {mypaint. setantialias (true); mypaint. setcolor (color. red); mypaint. setstyle (paint. style. stroke); mypaint. setstrokewidth (3);}/** circle * @ Param x coordinate * @ Param YY coordinate * @ Param radius circle radius */Public void drawcircle (float X, float y, float radius) {mycanvas. drawcircle (X, Y, radius, mypaint); invalidate ();} /*** draw a straight line * @ Param fromx start point X coordinate * @ Param fromy start po

POJ 2576 Tug of War stochastic algorithm

to be divided into two teams to carry out tug-of-war competition, require the difference between the two teams not more than 1, and the weight and as close as possible.Idea: first by weight from small to large, and then the first half of a team, the latter half of Team B, calculate the difference in weight as the current minimum value. Generate two random number x, Y, as the number of players in the exchange, that is, the team a X players to Team B, the team Y Team B to the team A, check the ex

Custom Controls (3): Canvas effect Conversion

. setColor (Color. RED); paint. setStrokeWidth (2); // first draw a rectangular canvas with the coordinates (100,100) in the upper left corner and a width (300) and a height (200. drawRect (200,200,400,300, paint); // rotate the canvas. rotate (15); // controls the rotation angle, clockwise painting. setColor (Color. BLACK); // draw a rectangle with a width of 300 and a height of 200, because the canvas Pan 120px to the right and 120px down, // The distance from the upper left corner of the scre

Android Tween animation implementation framework

); mPriva TeFlags | = DRAW_ANIMATION; final int left = cl + (int) region. left; final int top = ct + (int) region. top; // If the animation is not over, the invalidate function will be repeatedly called to repaint the animation view invalidate (left, top, left + (int) region. width (), top + (int) region. height () ;}} else if (flags FLAG_SUPPORT_STATIC_TRANSFORMATIONS) = FLAG_SUPPORT_STATIC_TRANSFORMATIONS) {if (mChildTransformation = null) {mChildTransformation = new Transform Ation ();} fina

Poj 3009 curling 2.0 (DFS)

Http://poj.org/problem? Id = 3009 In fact, at the beginning, we wanted to use dir as a parameter and search based on the map condition, but it was processed with while in recursion. It was hard to process the backtracking of map from 0 to 1. The code that hurts is tangled .. Code:# Include # Include # Define min (A, B) A> B? B: # Define Max 1E + 6 Int Tur [4] [2] = {0, 1, 0,-1, 1, 0,-1, 0 }; Int map [21] [21]; Int W, H, ANS, Sx, Sy, ex, ey; Bool check

HDU 2612 find a way (BFS + priority queue)

This was not the case at the beginning, and the running result was correct, but the memory was too large. Baidu used other people's methods. In fact, they only stored the values below, so I opened an dis [] [] [] array on the basis of the original one. To be honest, this is the first time I used a 3D array, I just stored the following and submitted the AC! Heheh ······· I used to find a KFC and use BFS once, so the memory is too large. It seems that the storage can reduce a lot of operations and

Hardware_Info.vbs VBS code for obtaining hardware information

vbCrLf _ VbTab "head quantity:" oIDE. TotalHeads vbCrLf _ VbTab "number of sectors per sector:" oIDE. SectorsPerTrack vbCrLf _ VbTab "slice size:" oIDE. BytesPerSector vbCrLf _ VbTab "Total slice count:" oIDE. TotalSectors vbCrLf _ VbTab "partition status:" vName vbCrLfDevID = Replace (oIDE. DeviceID ,"\","\\")Set cDP = WMI. ExecQuery ("associators of {Win32_DiskDrive.DeviceID =" DevID """}"_ "WHERE AssocClass = Win32_DiskDriveToDiskPartition ")For Each oDP In cDPSet cLD = WMI.

10-23c# Foundation--Structural body

structure :1, Definition: Package small related variable group, which can put a series of variables; is a variable group, put a set of variables together, the structure is generally defined on the main function, under Class, as a class; The general struct is defined in front of the main function, where the main function can be used, and the arguments preceded by the public to represent the common variables.Format:public struct JiegoutiCases: public struct Jiegouti{publicintfenshu;//d

Adnroid Multimedia---Pictures

value is obtained by comparison;//3000/320 = 9 2262/480 =5 int sx = Srcwidth/screenwidth; int sy = srcheight/screenheight; int scale = 0; if (SX >= 1 SX > Sy) {scale = SX; }else if (Sy >= 1 sy > SX) {scale = SY; }//4, scale the pi

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