. The location information returned by the touch screen and the pixel location information are converted to 2D coordinates. the following coordinate transformation is used to represent the Conversion Relationship Between touchcoordinate (TX, Ty) and screencoordinate (sx, Sy) that match the touch screen's position on the display device:
SX = A1 * Tx + B1 * ty + C1
Sy = a2 * Tx + B2 * ty + C2
The specific wor
转自:lab104_yifanhttp://blog.csdn.net/accelerator_/article/details/39253983
1. Basic geometric transformation and Transformation Matrix
Basic ry transformations are geometric transformations relative to the coordinate origin and coordinate axes, including translation, scale, rotation, reflection, and miscutting. 1.1 translation Transformation
It refers to the process of moving point P from one coordinate position to another along a straight line path. This is a rigid-body transformation (rigid
Coordinate of image translation, then, calculate the distance between them at the starting point of the set to obtain the two parameter values sx and sy to be translated by the Bitmap object. This also includes the check code that ensures that the image does not cross the View boundary. SavePreviousResult () saves the current Translation Data. Next time, you can continue to translate Bitmap Objects Based on the next translation. ZoomIn () obtains the
Algorithm Description:The algorithm steps of the 4-connected boundary filling algorithm for the stack structure are:Seed pixel into the stack, repeat the following three steps when the stack is not empty:(a) stack top pixel stack;(b) Place the stack pixel into a fill color;(c) Check out the 4-adjacency point of the stack pixel, if one of the pixels is not a boundary color and is not set to polygon color, then the pixel into the stack.Comments: Code written by the comparison, using C, but also mi
Hdu_3681
Since y and G are less than 15, the shortest circuit between F, y, and g can be processed in advance and then converted into the TSP problem.
# Include # Include String . H> # Include # Include # Define Maxd 20 Int N, m, DIS [maxd] [maxd], G [maxd] [maxd], Mark, Y, G, Sx, Sy, vis [maxd] [maxd]; Int DX [] = {-1 , 1 , 0 , 0 }, Dy [] = { 0 , 0 ,- 1 , 1 }; Char B [maxd] [maxd]; Int F [ 1 15 | 10 ] [Maxd]; Void Init (){ Int I, J;
magnification is detected. Bitmap can be scaled up and translated on a View based on a Matrix object. A Matrix object is a Matrix used in android to implement geometric transformation of images. It supports common operations such as translation, amplification, reduction, miscutting, and rotation.
Update and display of Bitmap objects in View
By reloading the onDraw method, you can use canvas to draw Bitmap objects and use the view. invalidate () method to refresh views.
Description of import
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.