[Android game development] explains the hdpi, mdpi, and ldpi resource folders under game development and projects, as well as the game HD version settings. Today, a developer asks me why I want to delete the hdpi under the game development project., mdpi, and ldpi folders; t
I,
Libgdx is a cross-platform 2D/3D Game Development Framework written in Java/C ++. Ibgdx is compatible with most microcomputer platforms (Standard javase implementation, running on Mac, Linux, windows, and other systems, and recently added HTML5 support) and Android platforms (android1.5 and above, android2.1 and above can be used up to full power ). Libgdx comes with an image decoder in native mode. Th
Detailed explanation of Android 3D game development technology and typical cases500-minute video presentationIntroduce the Android platform based on real casesUse of basic OpenGL ES technology and complete 3D Game Development ProcessBasic InformationAuthor:Wu YafengSuaguang[Introduction to translators]Press: Electronic
Android game guidance (2. Basic game settings)
The previous section has learned a basic OpenGL framework. Today, we will further set up 2D game-related things. I love 2D games more than 3D games. I believe most people do the same.Table of contents
1 game full screen displa
Original Piano String JerryArticleReprinted please follow the "signature-non-commercial-deduction of 2.5 mainland China" creation sharing agreement
Reprinted Please retain the original link: http://www.jerry-zhang.com/index.php/2011/09/25/android-game-dev-1-need-what-knowledge/
I always want to write and play games on my own. Although I do not catch a cold in games, I always have a lot of fun
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/329.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of thes
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/327.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of thes
I have been reading android game programming from scratch recently,ArticleI wrote well. I felt that the author told me about the knowledge and problems I learned, and I learned a lot after reading it. In this article, I will take a note of the fifth chapter-game development practices to learn and consolidate the overall process of
Users who are new to android game development tend to be confused. They often do not know where to start. Whenever they encounter problems they cannot solve, and often will envy iPhone under a free game engine such as Cocos2d-iphone can be used, while self abandon complaints Android platform
(Exception ex) {}finally { if(canvas!=NULL) {sfh.unlockcanvasandpost (canvas); } } }The Paint brush class provides an anti-aliasing function, in fact the canvas canvas also provides the amount of plot antialiasing functions, as follows:Canvas.setdrawfilter (Drawfilter filter);Function: Set drawing antialiasing for the canvasParameters: Drawing Filter InstanceInstantiate an object of the Drawfilter class, as shown in the following code:New Paintflagsdrawfilter (0,paint.anti_a
Users who are new to android game development tend to be confused. They often do not know where to start. Whenever they encounter problems they cannot solve, and often will envy iPhone under a free game engine such as Cocos2d-iphone available, while self-Abandonment complaints Android platform
Android game background music audio volume control, android volume control
Game sound effects are the music we use to play games. This is also a must-have for every game. However, if the background music you play is interrupted, we can use getCurrentPosition () this method i
SummaryGame developers know that there are huge opportunities in Android. About half of the top 100 apps in the Google Play Store are game apps (they account for more than 90% of the top 100 most profitable apps). Development speed is critical if you want to be in the market. Some start-up independent developers prefer to develop all their own code from scratch, but in order to achieve higher quality withou
Recently, some netizens complained that the android game source code could not be found on the Internet, so the younger brother collected some game source codes of andengine and libgdx, configured the environment in the form of Eclipse project, and then sent out (An engine is not included in this column.).
Although these games are mainly composed of libgdx and an
SummaryGame developers know that there are huge opportunities in Android. About half of the top 100 apps in the Google Play Store are game apps (they account for more than 90% of the top 100 most profitable apps). Development speed is critical if you want to be in the market. Some start-up independent developers prefer to develop all their own code from scratch, but in order to achieve higher quality withou
Recently popular mini games [one second] android version-development sharing, android
Recently, in the circle of friends, a friend turned to an html game [one second]. The rule of the game is: the user presses the button and releases it to see who can keep the time for one second accurately. ^_^ The server crashed when
This article adds: Many online gesture articles say that Android supports gestures only from SDK 1.6 (that is, API 4), but I can also identify them using SDK1.5 simulators !. (I wanted to test the support effects of lower sdks, but I didn't have sdks earlier than version 1.5... my mobile SDK 2.2-,), so I checked the Api and found that:
Android. view. GestureDetector. OnGestureListener; since api-1,
The current system is Ubuntu 14.04, recently played a flash version of the "Royal Trooper: Frontline" tower defense game, or want to try native Android game performance. There are about two options to discover:All kinds of Android Simulator: Official SDK Simulator, Bluestacks (Win), Genymotion (cross-platform)
Cocos2d-x has not launched the mobile game "Magic blocks" source code "Open Source" win32 + Android + iOS three-in-one, Android cocos2d
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