getpaint

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Basic Android tutorial -- 13 Drawable types in Android 8.1.1 summary Part 1

); path.close(); mDrawables = new ShapeDrawable[7]; mDrawables[0] = new ShapeDrawable(new RectShape()); mDrawables[1] = new ShapeDrawable(new OvalShape()); mDrawables[2] = new ShapeDrawable(new RoundRectShape(outerR, null, null)); mDrawables[3] = new ShapeDrawable(new RoundRectShape(outerR, inset, null)); mDrawables[4] = new ShapeDrawable(new RoundRectShape(outerR, inset,

Android development tips -- remove the autolink underline in TextView and textviewautolink

(); s.setSpan(mNoUnderlineSpan, 0, s.length(), Spanned.SPAN_MARK_MARK);} If you use it in listview and use holder, you can create a span object and reset the span object after calling setText. In this way, textview does not have any underline on the interface, but it retains the autolink function. How to Set underline in android TextView 1. TextView TV = new TextView (this );TV. getPaint (). setFlags (Paint. UNDERLINE_TEXT_FLAG); // underlineTV.

Android gets the string width displayed in TextView, androidtextview

article This article uses another method for measurement, instead of new TextPaint, but uses TextView's own TextPaint, which is obtained through TextView. getPaint () method. The last example shows the difference between the two methods. Testing Machine is MI4, xxdpi The Code is as follows: Public class MainActivity extends Activity {Private final static String TAG = "MainActivity "; @ OverrideProtected void onCreate (Bundle savedInstanceState ){Supe

Activiti Study Notes 6-related settings

1. activiti provides the image viewing module dimo-viewer. This module can obtain data in rest mode and then display the progress of the process. However, the default task is beige, unlike many websites, you can only change the color by modifying the color. Now, you can change the color to a white background to adapt to various websites: 1. Modify the JS script used by digoal-Viewer: processdiagramcanvas. js. This is the main drawing script. The color of the task is a piece of code. varattr={"

Getting started with Android -- Application of Drawable and corresponding resource xml

) radius of the top left, top right, bottom right, and bottom left corner of the outer rectangle; // The distance between the inner rectangle and the outer rectangle, the distance between the upper left corner x and the y corner, and the bottom right corner x, y distance float [] innerRadii = {20, 20, 20, 20, 20, 20, 20}; // RoundRectShape roundRectShape RoundRectShape = new RoundRectShape (outerRadii, inset, innerRadii); // RoundRectShape roundRectShape = new RoundRectShape (outerRadii, null, i

"Open source project resolution" Background with wave effect textview--from Titanic Project Learning Bitmapshader use

KX; Invalidate (); } public float Getmasky () {return Masky; } public void Setmasky (float Masky) {this . Masky = Mas KY; Invalidate (); }Sure enough, we see that the author defines the two member variables themselves, so what is the effect of changing the two values? Let's find out where these two values are used in the code:@Override protectedvoidonDraw(Canvas canvas) { ifnull) { ifnull) {

Titanic (TextView with ripple effect) source code Analysis

, Bitmap.Config.ARGB_8888); Canvas c = new canvas (b); C.drawcolor (Getcurrenttextcolor ()); Wave.setbounds (0, 0, wavew, Waveh); Wave.draw (c); Shader = new Bitmapshader (b, Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); Sets the shader's Tilemode getpaint (). Setshader (shader); OffsetY = (getheight ()-Waveh)/2; Calculate offset y is placed by default in the middle of TextView }OffsetY is

Override button to implement picture Drawabletop and text Center together

) {drawable = drawables[2];//to the right drawable}//float text Size = Getpaint (). GetTextSize (); Using this will cause the text to be vertically drained down the float textSize = Getpaint (). Measuretext (GetText (). toString ()); int drawwidth = Drawable.getintrinsicwidth (); int drawpadding = getcompounddrawablepadding (); float contentwidth = textSize + drawWidth + Drawpadding;int leftpadding = (int)

Judging each item height of a ListView

;//Listview.getdividerheight () Gets the height of the delimiter between children //Params.height finally get the entire ListView full display required heightListview.setlayoutparams (params); }}It is important to note that:If TextView is a multi-line time. Need to override Onmeasure method for TextViewprotected void onmeasure(intWidthmeasurespec,intHEIGHTMEASURESPEC) {Super. Onmeasure (Widthmeasurespec, Heightmeasurespec); Layout layout = GetLayout ();if(Layout! =NULL) {intHeight = (int) Float

Scrollview nested listview displays only one row of calculated height incorrect solution ()

. getpaint () must be used. It depends on the position of your textview. This is based on the padding of the parent control of textview, in order to calculate the line feed more accurately. Int line = (INT) math. ceil (this. getpaint (). measuretext (STR)/(screenw-paddingleft-paddingreft); Height = (this. getpaint (). getfontmetrics (). descent-this.getPaint ().

Allows you to search and customize a View on a keyboard.

listener; public void setOnSearchClickListener (OnSearchClickListener listener) {this. listener = Listener;} public IconCenterEditText (Context context) {this (context, null); init ();} public IconCenterEditText (Context context, AttributeSet attrs) {this (context, attrs, android. r. attr. editTextStyle); init ();} public IconCenterEditText (Context context, AttributeSet attrs, int defStyleAttr) {super (context, attrs, defStyleAttr); init ();} private void init () {setOnFocusChangeListener (thi

Textvie get the width of the display string Android development _android

= newpaint.measuretext (text); TextView getpaint measuretext textpaint textpaint = Textview.getpaint (); float textpaintwidth = textpaint.measuretext (text); LOG.I (TAG, "test string:" + text); LOG.I (TAG, "getmeasuredwidth:" + measuredwidth); LOG.I (TAG, "Newpaint measuretext:" + newpaintwidth); LOG.I (TAG, "TextView getpaint measuretext:" + textpaintwidth); } When the test string is: "Test Chi

Android magnifiers are implemented in two ways:

Public class shaderview extends view {private final Bitmap bitmap; private final shapedrawable drawable; // the radius of the magnifier is Private Static final int radius = 80; // magnification: Private Static final int factor = 3; private final matrix = new matrix (); Public shaderview (context) {super (context); bitmap BMP = bitmapfactory. decoderesource (getresources (), R. drawable. demo); bitmap = BMP; bitmapshader shader = new bitmapshader (bitmap. createscaledbitmap (BMP, BMP. getwidth ()

Display Method Summary of transparent Images

, which is transparent. BM. erasecolor (0xff0000); // create an imageview object. Imageview IMV = new imageview (this); // load the image to an imageview object. IMV. setimagebitmap (BM); // display the image on the screen. Setcontentview (IMV );} Method 3: Use the setalpha method of imageview. Public void oncreate (bundle savedinstancestate) {super. oncreate (savedinstancestate); // create an image. Bitmap Bm = bitmap. createbitmap (20, 20, config. argb_4444); // color the image. The first par

Summary and analysis of android app upgrade UI

attributes can be set to none or none. The effect may be a little different. Determines whether to set it to none based on the actual situation. Android: scrollbars = "none" 6. Set the background border color, amplitude, and background color in xml format. 7. Set the button or layout click effect in xml 8. Underline TextView in android TvTest. getPaint (). setFlags (

TextView set Bold and TextView text underline

Set Bold 650) this.width=650; "src=" Http://s3.51cto.com/wyfs02/M01/6F/6B/wKioL1Wb5KOB5HtYAAG__QyAhCw066.jpg "title=" TextView set Bold "alt=" Wkiol1wb5kob5htyaag__qyahcw066.jpg "/>2. Set the dash through the textprivate void InitHeaderView2 (Layoutinflater inflater) {HeaderView2 = inflater.inflate (R.layout.main_header_qianggou, NULL);Final TextView tv_time = (TextView) headerView2. Findviewbyid (R.ID.TEXTVIEW2);TextView Tv_oldprice = (TextView) headerView2. Findviewbyid (r.id.qianggou_tv_

Policy Mode Strategy

so on.The strategy mode is to solve the policy switching and extension, more concise is to define the policy family, respectively encapsulated, so that they can replace each other, the policy mode to make the policy changes independent of the customers using the policy. The factory is equivalent to a black box, the strategy equivalent to white box.//Strategy.cpp:Defines the entry point for the console application.//#include"stdafx.h"#include#includestring>using namespacestd;classpaint{ Public

Android Graphic System details 3: Shape Drawable and jiugongge

. getPaint (). setColor (0xff74AC23 );MDrawable. setBounds (x, y, x + width, y + height );}Protected void onDraw (Canvas canvas ){MDrawable. draw (canvas );}}Public class CustomDrawableView extends View {Private ShapeDrawable mDrawable; Public CustomDrawableView (Context context ){Super (context ); Int x = 10;Int y = 10;Int width = 300;Int height = 50; MDrawable = new ShapeDrawable (new OvalShape ());MDrawable. ge

Android ApiDemos example (65): Graphics-& gt; Drawable-& gt; S

In addition to using the Shape Drawable resource in XML (for example above), you can also use Code to define the Shape Drawable, which is a hierarchical graph of the Shape class defined in Android: If you are familiar with 2D graph development, Path, Arc, Rect, Oval, and RoundRect, you should be familiar with them. In this example, ShapeDrawable uses code to create various ShapeDrawable and customize a Shape: MyShapeDrawable. The Shader in Android is similar to that in other platforms (it can b

Android Glitter Font effect

, AttributeSet attrs) {Super (context, attrs);} @Overrideprotected void onsizechanged (int w, int h, int oldw, int oldh) {super.onsizechanged (W, H, OLDW, OLDH); if (MVIEWWI DTH = = 0) {mviewwidth = Getmeasuredwidth (); if (Mviewwidth > 0) {mpaint = Getpaint (); mlineargradient = new Lineargradien T (-mviewwidth, 0, 0, 0,new int[] {0x33ffffff, 0xFFFFFFFF, 0x33ffffff},new float[] {0, 0.5f, 1}, Shader.TileMode.CLAMP) ; Mpaint.setshader (mlineargradient)

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