This article is an example of how Android determines whether an SD card is mounted or not. Share to everyone for your reference. Specifically as follows:
Provides a listener method Broadcastreceiver setting Intentfilter as:
intent.action_media_mountedIntent.action_media_ejectIntent.action_media_removed
You can then implement your startup logic in the public vo
RAM: Run-time memory. Equivalent to the memory storage of the PC, used to store various objects and variable constants when the application runs, the main role is to improve the speed of operation. Is the only memory that the data clears after a power outage.Body Memory: Equivalent to PC hard drive. It consists of three areas: ROM, internal memory and external memory.ROM: Read-only memory. This section of the file can only be read, non-erasable, such as the PC C drive below some of the system fi
Directly on the code:Package Com.example.callstatus;import Java.io.file;import Java.io.filewriter;import java.io.ioexception;import Java.io.printwriter;import Java.io.stringwriter;import Java.net.unknownhostexception;import Java.text.simpledateformat;import Java.util.date;import Android.annotation.suppresslint;import Android.os.environment;import android.util.log;/** * Android Development Debug Log Tool class [support save to
folder is the same as the res folder.
Then change the microlog. properties file to the following:
Microlog. Level = debugMicrolog. appender = logcatappender; fileappenderMicrolog. formatter = patternformatterMicrolog. formatter. patternformatter. pattern = % C [% P] % m % t
5. Write log records
Logger. debug ("this is debug information ");
6. Add SD card
The project will occasionally use screenshots to share, so there is the following screenshot of the method ~The following SaveImage () method is to save the screen of all the contents of the current activity.private void SaveImage () {SD Card Save pathString Savepath = environment.getexternalstoragedirectory () + "/temp.png";ShowProgress ("Please Wait", "saving picture ...");Savemybitmap (Getbitmapfromrootv
Suppose the SD card folder is in/mnt/sdcard when Google comes with a simulator or a real machine debug. This is a belief that we all know.but today when debugging with Genymotion. found that the/mnt/sdcard not open the folder, at that time did not pay attention to other information. Think it is the ADB, eclipse what the problem, after restarting them still can't open, after a struggle, found an important cl
This example mainly implements Android to get the data in the Assets folder and write it to the SD card, which is mainly to read the database in the Assets folder and write it to the SD memory card.
The complete sample code is as follows:
Import Java.io.File;
Import Ja
Android newest mobile phone internal storage size, SD card storage size Method
We used to obtain this information in the past.
// Before Android API18: fs. getAvailableBlocks () * fs. getBlockSize ()
Currently:
/** Obtain available system memory **/@ SuppressLint ("NewApi") private String getMemFree () {S
Mobile phone storage and SD card of all storage devices mounted to Android devicesObtain all memory attached to an Android device
The android system provides Environment. the getExternalStorageDirectory () interface obtains the path of the storage. However, this interface do
two different ways:First, the window interface operation1. Open DDMS page2. Open the File Explorer page, if not, at window---Show View-->file Explorer3, generally in mnt--sdcard4. In SDcard, click on the destination folder where you want to put the file, such as mp3 folder5, click on the folder, on the right side of the File Explorer page, there are two icons, one is pull, one is Push,pull will be mp3 inside the file pulled out, push is the outside, such as the files on the hard drive into the M
Android determines whether the mobile phone has an SD card or USB. Static judgment, androidsd
The determination of SD card is divided into static and dynamic, Dynamic Registration of broadcast, many people are writing online, so I will not elaborate too much here. For this s
Directly on the code:Package Com.example.callstatus;import Java.io.file;import Java.io.filewriter;import java.io.ioexception;import Java.io.printwriter;import Java.io.stringwriter;import Java.net.unknownhostexception;import Java.text.simpledateformat;import Java.util.date;import Android.annotation.suppresslint;import Android.os.environment;import android.util.log;/** * Android Development Debug Log Tool class [support save to
Starting point:Traditional game simulators (FC, Neo, FBA, GBA, Mame, n64, NDS, and PSP) are all moved to Android phones, the game Rom is then saved to the SD card and run through the simulator. However, considering that mobile games must follow the fast forward and fast forward principles, I have implemented the following micro-innovations on this basis:
1. direc
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