powerful, there will be xib or storyboard can not do things, but the use of code in the end will certainly be able to complete the required requirements. But the disadvantage of the code handwriting UI is also the most obvious, mainly a word: slow. First of all, to complete a less complex interface than the visual IB, you might want to write hundreds of lines of UI
much more convenient when used. The use of code is also the most powerful, there will be xib or storyboard can not do things, but the use of code in the end will certainly be able to complete the required requirements. But the disadvantage of the code handwriting UI is also the most obvious, mainly a word: slow. first of all, to complete a less complex interface than the visual IB, you might want to write
handwriting code) is a huge amount of work. Even if you only create a few labels, you have to write hundreds of lines of code, each label has to set the coordinates. To solve the above problems Apple recently released iOS5 new Storyboard features. What Storyboard is. In simple terms, storyboard is the Xcode 4.2 self-contained tool, mainly used for iOS5 above ver
In the company to do projects have been using storyboard, although sometimes encounter a team cooperation storyboard conflict, but for the storyboard development efficiency is relatively cost-effective. As mentioned in previous blogs, when teams work with storyboard, the best way to avoid conflict is to work with
label has to set coordinates. To address the above issues Apple recently released the IOS5 new Storyboard feature. What Storyboard is. Simply put, storyboard is a tool that comes with Xcode 4.2 and is used primarily for iOS5 or more. The view created by the early Interfacebuilder is independent of each other and is not interrelated, and when an application has m
In this series of articles, we will be able to learn about several common UI constructs in IOS development, analyze their respective usage scenarios, so that we can make the best choice in the future development, improve the development efficiency and enhance the maintainability of the program in the right time and scene. As the beginning of this article, we will try to harness the powerful Storyboard toget
Code:because you can't visually see the results you can get, you probably need to constantly cmd+r/cmd+. To modify the position size of each view. Even if you use tools such as reveal or restartlessoften, you will not be able to easily complete the layout you need. Plus, if you need to use AutoLayout for size adaptation, it's even more frustrating to use code to constrain it. Many times an unsatisfied constraint problem is enough to run back and forth
storyboard to build the multi-view application UI in the tag bar.
1. Select tab bar Controller
First, select a tab bar controller from the storyboard object selection:
On the storyboard, we can see the UI interface shown in. The first page (Tab bar Controller) does not nee
First, storyboard and xib
Contrast:
The same point: all in the form of IB programming, you can quickly build a GUI.
Differences: Xib focuses on single-file (separate controller or view) editing, storyboard focuses on multi-page correlation. Storyboard can intuitively comb out the logic between pages, and all page jump logic can be in -(void) Prep
IOS note UI -- use storyboard to add Constraints
Note: This is my study note. If you have any mistakes, you can leave a message to discuss them together.
Visual UI building is very efficient, so Apple officially recommends it. Let's learn how to use the storyboard provided by the system to build the
Original http://www.cnblogs.com/asd5551680/p/4069791.htmliOS development UI chapter-using storyboard to create a navigation controller and the life cycle of a controller basic processCreate a new project, the system default host controller inherits from Uiviewcontroller, two files of the master controller are deleted.In storyboard, the default controller is the v
:@ " Login"]) { *ctl = segue.destinationviewcontroller; // Assign Value = self.userNameTF.text; = self.passWordTF.text; }2. Reverse value (traditional block, protocol agent, Notification Center, single-pass value still works)-(Ibaction) Unwind: (Uistoryboardsegue *) SegueFunction: Called when returning to the previous scene//the method of Uistoryboard in the connection//the method of jumping back is implemented before the connection-(Ibaction) Unwindingsegue:
isequaltostring:@ " Login"]) { *ctl = segue.destinationviewcontroller; // Assign Value = self.userNameTF.text; = self.passWordTF.text; }}2. Reverse value (traditional block, protocol agent, Notification Center, single-pass value still works)-(Ibaction) Unwind: (Uistoryboardsegue *) SegueFunction: Called when returning to the previous scene//the method of Uistoryboard in the connection//the method of jumping back is implemented before the connection-(Ibaction)
iOS Development UI chapter-Creating a navigation controller and the life cycle of a controller using storyboardFirst, the basic processCreate a new project, the system default host controller inherits from Uiviewcontroller, two files of the master controller are deleted.In storyboard, the default controller is the view controller, and we need to be the navigation controllers, then the system to delete, drag
iOS Development UI chapter-Creating a navigation controller and the life cycle of a controller using storyboardFirst, the basic processCreate a new project, the system default host controller inherits from Uiviewcontroller, two files of the master controller are deleted.In storyboard, the default controller is the view controller, and we need to be the navigation controllers, then the system to delete, drag
uiview, responsible for monitoring the internal events of UIView, responsible for handling uiview and user interaction;
Uiviewcontroller has a UIView attribute inside it, which is the UIView object that it manages:
@property (nonatomic, retain) UIView *view;2, Ibaction Iboutlet
Ib:interface Builder interface setup;
Ibaction: Requires action, such as a button click;
Iboutlet: The attribute needs to be obtained and modified;
You can establish a connection with
IOS development-UI (10) StoryBoard,-uistoryboard
This is the last part of the UI.
Knowledge Point
1. Introduction to UIStoryBoard
2. UIStoryBoard page Jump
3. Transfer value between UIStoryBoard Interfaces
======================================
UIStoryBoard Introduction
UIStoryBoard is a new method that you can use to define user interfaces, such as xib. Unlike x
In UI authoring, gradually differentiate three main genres: Use the code handwriting UI, organize Viewcontroller or view with a single xib file, and use storyboard to build the UI from a single or few files. Three ways each have their own merits and demerits, but also each has its own most suitable occasions.First, the
iOS Development UI chapter-Creating a navigation controller and the life cycle of a controller using storyboardFirst, the basic processCreate a new project, the system default host controller inherits from Uiviewcontroller, two files of the master controller are deleted.In storyboard, the default controller is the view controller, and we need to be the navigation controllers, then the system to delete, drag
For complex, dynamically generated interfaces, it is recommended to use a hand-written interface.
For buttons or UI controls that require a uniform style, it is recommended to use manual code to construct them. Convenient for subsequent modification and reuse.
For UIView classes or Uiviewcontroller classes that need to have inheritance or composition relationships, it is recommended that you manually write the interface in code.
For those sim
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