CUDA 8.0 in the function of the call is easy to move people. The following is the VC + + from the online learning of the. cpp file calls the Cuda. cu file in the function method, and the general VC + + function call method basically no difference.The Cuda version used is Cuda 8.0, which is installed by default.1.vs2013
Problem Description: Error while loading shared Libraries:libcudart.so.8.0:cannot open Shared object file:no such file or directory
Workaround: First verify that the path in/etc/profile contains the installation path of the cuda8.0 and the corresponding library file
Export path= $PATH:/usr/local/cuda-8.0/binExport Ld_library_path= $LD _library_path:/usr/local/cuda-8.0/lib64Export Library_path= $LIBRARY _p
To create a new simple console application, the project name is Test00301, as shown in the following illustration:
Then create a new file named Test01.cu in your project, as shown in the following illustration:
Then select the item in Solution Explorer and right-click and select "Generate Custom ..." From the pop-up menu, as shown in the following figure:
Check CUDA4.2 (or other versions) on the pop-up Visual C + + Build Customization files form, as shown in the following illustration:
The
We all say that GPU Cuda is very Nb-hard, so the next step is to run the program through GPU acceleration. This week, we have been configuring the Cuda environment of opencv. Today we finally ended up failing because the graphics card of the lab machine does not support Cuda... Sorry, a week !!!
Cuda-supported GPU: h
Transferred from: http://www.cnblogs.com/yeahgis/p/3853420.htmlVS2010 Error: The imported project XXX was not found, make sure that the path in the E:\igsnrr\dev\phdthesiscode_cuda\gtcg\gtcg.vcxproj:error: Imported items not found "C:\Program Files (x86) \msbuild\microsoft.cpp\ V4.0\buildcustomizations\cuda 5.5.props ". Make sure that the path in the Workaround: Locate the project Engineering Vcxproj file and find all "
Flow: The Cuda stream is much like a CPU thread, and the operations in a cuda stream are sequential and coarse-grained to manage the concurrent execution of multiple processing units.In layman's terms, the flow is used for parallel operations, such as processing the same image, you use a stream to process the left half of the picture, and then the second stream to process the right half of the picture, the
1. First
For cuda8.0, cuda7.5 Uninstall can be compatible
After installing cuda9.0, the original NVIDIA graphics driver for the computer will be updated and the Nvidia PhysX system software will be updated (installing the low cuda may not be updated). Please pay attention when unloading, do not move these 2.
2. Uninstall:1. Preface:
Anti-virus software to uninstall this, not easy to find.
Open the computer's control pane
This article installs the environment:-Dual Graphics: Intel set + NVIDIA single display-Ubuntu 14.04.4-CUDA 8.0.441. The Deb installation package is a pit ( don't use this method!) )With the DEB installation package Cuda-repo-ubuntu1404-8-0-local_8.0.44-1_amd64.deb, after the installation is complete, the reboot appears with a black screen,-resolution after a black screen appears:(1) Ctrl + Alt + F1 into co
Cuda is very handy for parallel computing, but the interaction between the GPU and the CPU, such as passing parameters, is relatively cumbersome. When writing the Cuda kernel function, there will often be many parameters, to reach 10-20, if the data can be organized in advance of the CPU, such as the use of two-dimensional arrays, which can save a lot of arguments, in the kernel function can use a two-dimen
First build your own project, ordinary C + + project
Write the C + + program you want to run
Check a cuda option, because I installed two, casually select one can
Select Properties
Of course, if the new time is based on cudac++ then there is no need to choose this step.
Then open the properties of the project and add Cudart.lib to the attachment dependencies in the configuration Properties-linker-Input
And then you can write your own code.
The code
Compare trial Platform Introduction
After experiencing the outstanding performance of the core I5 2300 in 3D games and multitasking, HD playback and more, today I used my free time to compare my old platform against the core I5 2300 in HD transcoding, and the results were shocking. Good gossip not much to say, first to give their own new and old PC to do an introduction:
Overview of the new platform
(The NVIDIA GeForce 9800 GT is intentionally configured in the legacy system to compensate for
cudaevent_t Start,stop;Cudaeventcreate (start);//Create EventCudaeventcreate (stop);Cudaeventrecord (start,0);//Record Current timeThings to keep track of time/workCudaeventrecord (stop,0);//Record Current timeCudaeventsynchronize ();//Syncfloat ElapsedTime;Cudaeventelapsedtime (elapsedtime,start,stop);//calculation of the time difference, that is, the execution times of the eventCudaeventdestroy (start);//Destroy EventCudaeventdestroy (stop);The Cuda
Recently to learn GPU programming, go to the NVIDIA network download Cuda, the first problem encountered is the choice of architectureSo the first step I learned was to learn about the CPU architecture, x86-64 abbreviated x64, a 64-bit version of the x86 instruction set, forward-compatible with the 16-bit version and the 32-bit version of the x86 architecture. x64 was originally designed by AMD in 1999, and AMD first exposes 64-bit sets to x86, called
This article refers to self-http://blog.163.com/yuhua_kui/blog/static/9679964420146183211348/Problem Description:When running the CUDA program, a black screen appears, after a while screen recovery, the following interface appears:==============================================================================Solution: Adjust the TDR value of the computer Timeout Detection Recovery (TDR)TDR Official explanation Document Link: http://http.developer.nvid
Data transmission test: first transmitted from the host to the device, then transmitted within the device, and then from the device to the host.
H --> d
D --> d
D --> H
1 // movearrays. cu 2 // 3 // demonstrates Cuda interface to data allocation on device (GPU) 4 // and data movement between host (CPU) and device. 5 6 7 # include
Test environment:
Win7 + vs2013 + cuda6.5
Download link
GPU Cuda: data trans
Array in reverse order, the array initialized on the host is transmitted to the device, and then the Cuda parallel reverse order is used. At this time, the operation is performed on the global memory, and then the result is returned to the host for verification.
1 # include
Cuda implements array Reverse Order
addition, the algorithm has an important performance improvement compared with the light tracing algorithm on the traditional CPU. By testing the rendering time, the following Algorithm Execution and acceleration ratio are obtained through statistics:
Table 1. Time list obtained by performing rendering tests on several typical scenarios. The GPU platform used in the test is GTX 260. From the above table, we can see that the algorithm is properly parallel and then transplanted to the GPU platfo
The Cuda model is very concise. It basically calls functions for Parallel Processing for a large segment of data.However, there are many restrictions currently. For example, all functions executed on the GPU must be inline, which means you cannotUse modular or object-oriented design to separate complex systems. There are also very limited registers,It is basically not enough for ray tracing, which makes the GPU throughput not high.However, as a rapidl
1. GPU is superior to CPU in terms of processing capability and storage bandwidth. This is because the GPU chip has more area (that is, more transistors) for computing and storage, instead of control (complex control unit and cache ). 2. command-level parallel --> thread-level parallel --> processor-level parallel --> node-Level Parallel 3. command-level parallel methods: excessive execution, out-of-order execution, ultra-flow, ultra-long command words, SIMD, and branch prediction. Ultra-long sc
of glupostredisplay () in idle and idle, the program returns to display again. At this time, the timer at the start of display record the current moment again. The difference between the two moments is the time used to render a frame.
When the FPS is very high, you can accumulate time to obtain accurate FPS. For example, a frame may only be 0.000001 ms, but the time of 100000 frames is relatively large.
In addition, the gluswapbuffers will call glfinish () implicitly, which is used in the
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