March footsteps accompanied by the spring breeze quietly came, spring, all things recover, beautiful mm can shed heavy winter clothing, change on the pretty spring to dress up. Let us take advantage of "38" Women's Day on the occasion to give mm a scarf to express their hearts to them!
Production tools: 3dmax6.0 Chinese version
Production process:
Before making a scarf, we can look for a few floor plans from the material library or use Photoshop to design a few of the silk towel plans that you want to substitute, for example: Figure 1, Figure 2
1, select the Geometry button, enter the geometry creation panel, select the NURBS surface option in the standard Geometry Drop-down list, select the "Controllable surface" button, create a controllable surface in the top view, set the length to 500, the width to 500, the length control point to 10, and the width control point to 10. As shown in Figure 3.
2, select the "Modify" button, into the Modify command panel, select the NURBS surface command to activate the child object editing, adjust the CV point. As shown in Figure 4. (In the adjustment we can build a sphere as a reference, so that the scarf has the feeling of the ball on the Orb will be better)
3, the production of scarf material
Click the Material Editor button in the toolbar to eject the Material Editor dialog box. Select a blank sample ball in the sample window of the Material Editor dialog box. In the shaded basic parameters volume display bar, set the shading to be light and dark, and select both sides of the check box. The opacity is 80, roughness 70, high light intensity is 20 and the inverse luminosity is 5 in the volume display column of the shading processing basic parameters.
In the texture display bar, click the Long button on the right side of the surface color, select the bitmap map type in the Material Map Browser dialog box that pops up, and click the silk scarf for the OK button. In the pop-up dialog box, choose your own design of the scarf pattern map file. Copy the texture file to the right long button on the spontaneous light and to the long right side of the bump, with a self luminous parameter of 70 and a bump parameter of 3.
In the view select the Scarf shape will be edited good material to give scarf shape. Finally, we can give the ball to the light-emitting material, so that the effect of silk scarf is very good. The rendering is shown in Figure 5.