Channel Sdk-unity

Source: Internet
Author: User

Channel: English for Channel, is the sale of goods routes, that is, we have developed the game development, delivery to the channel to help us operate, to help us promote, help us make money.

With both Android and iOS platforms, they have more than n channels. such as iOS: ITOOLS,PP Assistant, Sync push and so on; Android: Pea pod, AZ, 360, App Bao and more. When the game is launched on these platforms, the platform will require development to be plugged into its own SDK. Most of the functions of these SDKs include: login, payment, hover window, gift pack, forum, etc.

such as the interception of Xiaomi platform and 360 Android platform

The SDK for a two platform is acceptable, but if the game is going to be on a number of platforms, the docking is a big job, so we think about whether there is a middleware that can help the CP to complete the Platform SDK access work conveniently.

Search the "Hand Travel Channel SDK" to come out some of the current more common Platform SDK, for example, several:

1. Any SDK

Official website: http://www.anysdk.com/

Integration Documentation: Http://docs.anysdk.com/UnityTutorial

Overview: Providing Unity interfaces

2. Easy Access SDK

Official website: http://www.1sdk.cn/

Integration Documentation: Http://www.1sdk.cn/omsdk-sdkenter-online/omsdk-sdkenter-online-unity3d.html

Description: Local package, charge and free version

3. OK SDK

Official website: http://www.oksdk.com/

Integration Documentation: HTTP://WIKI.OKSDK.COM/INDEX.PHP/UNITY_%E6%8E%A5%E5%8F%A3

Brief introduction: Cloud packaging, less function, simple, the channel has overseas operators

4, Abctools/elephant

Integration Documentation: Http://www.abctools.cn/documentCenter/toSdkDownload

Description: Less functionality, and unity Editor, but not updated since 14

5. Prism SDK

Official website: http://www.ljsdk.com

Integration Documentation: Http://www.ljsdk.com/docs_3_3

Online package, public version (free), VIP version (charge)

In the final decision, we adopted the PRISM SDK but these common platform principles are broadly similar.

Borrowing OKSDK's access principle, plus annotations

The common platform also needs docking, but relatively simple, as long as they connect with their interface, you can start the next work.

Here is a 360 of the channel configuration we apply, after the configuration is complete, it is easy to start packaging, packaged in the APK has been integrated 360 of the SDK

Note: The package name, AppKey Appid,app_secret need to go to the respective channel developer platform to apply. Preferably registered as a business developer

Developer backend management for the common platform:

After the channel parameter is configured, you can upload the signature file, upload the master package, and then package the channel.

Channel Sdk-unity

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